Box cover of "Triplanetary – The Classic Game of Space Combat" by Steve Jackson Games with game design by Marc Miller, featuring a black and white design with a spaceship graphic.
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Triplanetary (1973)

Triplanetary

Triplanetary is a science fiction board wargame originally published by Game Designers’ Workshop in 1973. Designed by Marc W. Miller and John Harshman, the game is set in the early 21st century and simulates space ship travel and combat within the Solar System. The game is loosely based on novels and short stories from the Golden Age of Science Fiction, particularly the Future History works of Robert Heinlein.

Why is Triplanetary Popular?

Triplanetary is a popular and significant game for several reasons:
– It was one of the first board games to simulate space combat and travel.
– The game is flexible and fun to play, with a variety of scenarios involving racing, pirating, invasions, and more.
– It is fairly accurate in terms of space travel and combat, which was a notable achievement for a tactical space game.
– The game has a strong connection to the Golden Age of Science Fiction, with its themes and mechanics inspired by classic science fiction works.

Game Components of Triplanetary

  • A 16-page rulebook with errata and clarifications
  • A hex map of the inner Solar System, including the Sun, Mercury, Venus, Earth and the Moon, Mars, two large asteroids, a secret asteroid base, Jupiter, and the four largest Jovian moons
  • A clear acetate overlay for the map
  • A grease pencil
  • Cardboard counters representing various spaceships
  • A 6-sided die.

    How To Setup Triplanetary

    To set up the game, players begin by preparing the map, which includes laying out the clear acetate overlay. Each player plots their ships’ initial positions on the map. The game includes a grease pencil for marking movement vectors directly on the acetate overlay. Players also need to distribute the ship counters, each displaying the vessel’s silhouette, identifier number, combat rating, fuel capacity, and cargo capacity.

    Gameplay Mechanics and Game Objective

  • Astrogation Phase: Plot the movement vector of each ship.
  • Ordnance Phase: Launch mines and torpedoes from ships.
  • Movement Phase: Follow the plotted course to a new location.
  • Combat Phase: Attack enemy ships in range, using mines and torpedoes, and roll for space hazards.
  • Resupply Phase: Perform logistical activities, such as refueling, looting, and rescue.
  • Vector Movement: Ships move based on plotted vectors, modified by acceleration or gravity fields of planets and moons.
  • Fuel Management: Track fuel consumption; ships must refuel by landing on friendly planets, orbiting bases, or transferring fuel from other ships.

    Player Experience

    Playing **Triplanetary** involves a deep dive into strategic space travel and combat, requiring careful planning and efficient use of resources. The game’s unique vector movement system, based on Newtonian physics, adds a layer of realism and complexity. Scenarios range from the “Grand Tour,” where players compete to visit all planets and return to Earth efficiently, to more complex multi-player scenarios involving pirates, merchants, and space patrols.

    Pros

  • Realistic Movement System: The game’s vector movement is based on real physics, making it both educational and engaging.
  • Deep Strategy: Players must manage fuel, plot efficient courses, and engage in tactical combat.
  • Variety of Scenarios: The game includes multiple scenarios, and players can create their own, adding high replayability.
  • Classic SF Feel: It captures the essence of old-style science fiction novels, providing a nostalgic experience for fans of the genre.

    Cons

  • Complex Setup: The use of grease pencils and acetate overlays can make the game map messy over time.
  • Simplified Combat: The original combat system is quite basic and may feel outdated compared to modern games.
  • Static Planets: For playability, the game sacrifices realism by keeping planets in fixed positions, rather than orbiting the Sun.

    Personal Thoughts on Triplanetary

    **Triplanetary** is ideal for fans of science fiction and strategic board games, particularly those who appreciate games with a strong focus on realism and tactical depth. It is a great choice for players looking for a game that challenges their planning and execution skills. While it may not appeal to those seeking highly detailed combat mechanics or modern game components, it remains a classic and enjoyable experience for those who value its unique blend of strategy and science fiction.

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