Board game box cover for "Terror in Meeple City" showing a stylized, angry red monster destroying a cityscape, with game details and logos around the edges.
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Terror in Meeple City (2013)

Terror in Meeple City

“Terror in Meeple City” (formerly known as Rampage) is a board game created by Ludovic Maublanc and Antoine Bauza, and published by Repos Production. The game was initially released in 2013 and later rebranded as “Terror in Meeple City”. The game is set in Meeple City, represented by a physical game board featuring cardboard buildings and wooden meeple figures. Players control giant lizard-like monsters with the goal of demolishing the buildings and eating the meeples that are knocked free by doing so.

Why is Terror in Meeple City Popular?

“Terror in Meeple City” has gained popularity due to its unique blend of physical gameplay and thematic elements. The game combines elements of the classic arcade game “Rampage” with a modern board game experience, making it appealing to both nostalgic gamers and newcomers alike. The game’s popularity has also been boosted by its inclusion in various gaming events and live streams, such as Wil Wheaton’s International TableTop Day event in 2014.

Game Components of Terror in Meeple City

  • Monster figures
  • Building components (cardboard floors and roofs)
  • Meeple (representing people)
  • Vehicle tokens
  • Character cards
  • Scoreboard and scoring tokens
  • Breath attack tokens

    How To Setup Terror in Meeple City

    To set up the game, players construct the city by stacking cardboard building floors and roofs, supported by meeples at each corner. Each building is placed in a color-coded neighborhood on the board. Vehicle tokens are distributed within these neighborhoods. Players choose their monster figures and place them on designated starting areas.

    Gameplay Mechanics and Game Objective

    Mechanics:

  • Dexterity: Players use flicking, dropping, and blowing to interact with the game components.
  • Physics: The game relies heavily on physical interactions, making outcomes somewhat unpredictable.
  • Character Abilities: Special powers from character cards can influence gameplay.

    Game Objective:

  • Destroy buildings by demolishing, tossing vehicles, or breathing fire.
  • Eat meeples on the ground or on fallen building floors.
  • Score points by consuming sets of meeples in different colors, eating building floors, and damaging other players’ monsters.
  • The player with the most points at the end of the game wins.

    Player Experience

    Terror in Meeple City is a light-hearted, fun game that emphasizes physical interaction and destruction. Players take turns performing two actions: moving their monster or attacking buildings. The game is known for its humorous and chaotic moments, such as vehicles landing unexpectedly on rooftops or meeples scattering in all directions from a breath attack.

    Pros

  • Fun and Chaotic: The game offers a hilarious and entertaining experience, especially for those who enjoy dexterity games.
  • Easy to Learn: Simple rules make it accessible to a wide range of players.
  • Great for Kids and Adults: Suitable for both children and adults who enjoy light-hearted gameplay.
  • Quick Gameplay: Games typically last around 30 minutes.

    Cons

  • Limited Strategy: The game is more about novelty and less about deep strategy.
  • Repetitive: Some players may find the gameplay repetitive after multiple plays.
  • Component Durability: The cardboard components can be prone to damage over time.

    Personal Thoughts on Terror in Meeple City

    Terror in Meeple City is ideal for those who enjoy dexterity games and are looking for a light, fun experience. It is perfect for family gatherings, work lunch breaks, or casual game nights where the focus is on having a good time rather than engaging in complex strategies. However, players seeking a game with deep strategy or those on a tight budget might find it less appealing at higher price points.

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