Box cover of "GODSFIRE" board game featuring stylized space scene with colorful planets, spaceships, and a bright star, described by the subtitle "POLITICAL INTRIGUES IN THE FAR FUTURE" and noted as being for ages 12 and older by Task Force Games.
| | | | | | | | | |

Godsfire (1976)

Godsfire

Godsfire is a science fiction board wargame that simulates planetary empire building, economics, and diplomacy. It was designed by Lynn Willis and published by Metagaming Concepts in 1976. The game is set in the open star cluster Narym, which contains 15 planetary systems. Players start with one or more planets and try to conquer other planets. In addition to space
– and land-based combat, players must also manage the political situation on their planets.

Why is Godsfire Popular?

Godsfire is significant because it was the first of several games designed for Metagaming Concepts by Lynn Willis. It was also re-released as a boxed set in 1979 and acquired by Task Force Games after the demise of Metagaming. The game has received mixed reviews, with some praising its complexity and others finding it overwhelming.

Game Components of Godsfire

– Game board
– Counters
– Dice
– Rulebook

Game Setup of Godsfire

Players start with one or more planets and a set number of counters. The game board is set up with the 15 planetary systems in the Narym star cluster.

Gameplay Mechanics of Godsfire

Godsfire is a space conquest game with politics, government, and production rules. Three-dimensional movement is simulated by showing multiple levels within the game board. Players must manage the political situation on their planets, engage in space
– and land-based combat, and conquer other planets.

Game Objective of Godsfire

The goal of the game is galactic domination over opponents.

We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more