Image of a "Battle Masters" board game box with dynamic artwork featuring knights fighting against orcs and other fantasy creatures, with the subtitle "The Epic Game Of Fantasy Battles" visible at the bottom.
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Battle Masters

Battle Masters

Battle Masters is a board game by Milton Bradley made in collaboration with Games Workshop in 1992. It is a game that simulates the type of battles as seen in Warhammer Fantasy Battle, but with much simpler game mechanics not based on its parent game. The game, like its sibling Milton Bradley/Games Workshop partnerships HeroQuest and Space Crusade, was designed by Stephen Baker, who later went on to design the popular game Heroscape. In Germany, it is called Die Claymore-Saga, in France Seigneurs de guerre, and in the Netherlands Ridderstrijd.

Why is Battle Masters Popular?

Battle Masters is significant because it was one of the first board games to use miniatures and a large vinyl mat to simulate battles. It was also designed by Stephen Baker, who went on to design the popular game Heroscape. The game is popular among fans of Warhammer Fantasy Battle and other miniature-based tabletop games.

Game Components of Battle Masters

1 large vinyl mat1 rulebook1 scenario book1 set of cards1 set of dice1 set of plastic miniatures

Game Setup of Battle Masters

Players choose a scenario from the scenario book and set up the vinyl mat accordingly. Each player chooses an army and places their miniatures on the mat according to the scenario instructions. Players then draw cards to determine who goes first.

Gameplay Mechanics of Battle Masters

Players take turns moving their miniatures and attacking their opponent’s units. Movement is determined by rolling dice, and combat is resolved by rolling dice and comparing the results to a chart in the rulebook. Players can also use cards to gain advantages in combat or to hinder their opponent.

Game Objective of Battle Masters

The objective of the game varies depending on the scenario chosen. Some scenarios require players to capture objectives, while others require players to eliminate their opponent’s army.

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