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Zendo (2001) Board Game

Zendo is an abstract strategy board game that was first released in in 2001. It was designed by Alexander Bradley and Eileen Tjan and published by Looney Labs. The game revolves around players trying to deduce the secret rule that determines the construction of various structures using colorful plastic pieces. With a runtime of 15 to 60 minutes, Zendo is suitable for players aged 12 and above.

Game Components of Zendo

  • Plastic pieces in three shapes: blocks, wedges, and pyramids
  • Pieces come in three colors: red, blue, and yellow
  • Rule cards with varying difficulties: Easy, Medium, Difficult
  • White and black discs for indicating if a structure follows the rule
  • Green cubes for guessing tokens
  • Two rulebooks: one for game rules and another for advanced advice and two-player options.

    How To Setup Zendo

    To set up Zendo, start by laying out all the plastic pieces within reach of all players, keeping the shapes and colors separated. Choose a player to be the Moderator, who selects a random rule card and examines it, making any necessary selections. The Moderator then builds two initial structures: one that follows the rule and one that does not. Players each take a black and white disc, and the Moderator takes the rest of these discs along with the green cubes.

    Gameplay Mechanics and Game Objective

  • Moderator Role: The Moderator builds structures that either follow or do not follow the secret rule.
  • Player Turns: Players take turns building structures and can ask the Moderator if their structure follows the rule or call for a Quiz.
  • Quiz: During a Quiz, all players guess if the structure follows the rule. Correct guesses earn a green cube.
  • Guessing the Rule: A player can spend a green cube to guess the rule. If the guess is correct, the player wins. If incorrect, the Moderator builds a structure to disprove the guess.
  • Objective: The objective is to correctly guess the secret rule by analyzing the structures and feedback from the Moderator.

    Player Experience

    Playing Zendo is akin to solving an interactive puzzle. Players must use inductive reasoning to narrow down the possibilities and guess the rule. The game is highly educational, teaching valuable skills in logical reasoning and the scientific method. While it can be played competitively, many players enjoy it as a collaborative, social induction game where they discuss and share theories to figure out the rule together. The game’s short playtime and varied rule cards ensure a high replay value, though some may find it more engaging as a brain teaser than a traditional game.

    Pros

  • High Replay Value: Numerous rule cards and the option to create custom rules ensure the game remains fresh.
  • Educational: Excellent for teaching inductive reasoning and logical thinking.
  • Social Interaction: Encourages collaborative discussion and theory-sharing.
  • Quick Playtime: Games typically last around 20 minutes.

    Cons

  • Moderator Role Limitations: The Moderator has a relatively passive role, mainly providing feedback.
  • May Feel Repetitive: Some players might find the gameplay too repetitive or brain-teaser-like.
  • Limited Competitive Aspect: The game is more about solving the puzzle than competing against others.

    Personal Thoughts on Zendo

    Zendo is ideal for those who enjoy logic puzzles, inductive reasoning, and educational games. It is a great tool for teaching students the scientific method and logical thinking. While it may not appeal to everyone, especially those seeking more action-oriented games, it is a unique and intellectually stimulating experience. For players who enjoy games like Mastermind or other deduction games, Zendo offers a fresh and challenging twist. However, for those looking for a more dynamic or competitive game, Zendo might fall short.

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