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World in Flames (1985) Board Game

World in Flames is a grand strategy board game that was first released in 1985 by the Australian Design Group. It is set during World War II and allows players to take control of various nations and lead them through the conflict.

Game Components of World in Flames

  • Maps: 5 hard-mounted maps, including 4 large maps (850mm x 574mm) and 3 smaller mini-maps (420mm x 297mm).
  • Counters: 4800 counters, representing various units, headquarters, and other game elements.
  • Rule Books: 2 full-color rule books totaling 192 pages, along with 22 campaigns, players’ & designer’s notes.
  • Displays: Hard-mounted turn record chart, including Production circle, and a hard-mounted task-force display.
  • Color Charts: 5 color charts to aid gameplay.

    How To Setup World in Flames

    Setting up **World in Flames** is a lengthy process, requiring between 30 to 120 minutes depending on the campaign chosen. Players need to carefully lay out the maps, organize the counters, and familiarize themselves with the extensive rules and setup instructions. The game’s complexity necessitates a thorough review of the rule books and setup guidelines before beginning the game.

    Gameplay Mechanics and Game Objective

  • Game Objective: Guide your nation through World War II, managing economy, building units, and employing them to defeat enemies while navigating alliances and enemies.
  • Resource Management: Players must produce and manage military units, fleets, and air flotillas.
  • Alliance and Diplomacy: Negotiate with allies and potential enemies to secure favorable positions.
  • Fog of War: Employ the fog of war, especially with naval units, to hide and reveal information strategically.
  • Combat and Strategy: Engage in battles across various theaters, including land, sea, and air, using different types of units and tactics.

    Player Experience

    **World in Flames** offers an immersive and challenging experience, requiring players to delve deep into strategic planning and tactical execution. The game spans the entire globe, from the Arctic to the Pacific, and involves managing complex military operations, economic production, and diplomatic relationships. Players can engage in various scenarios, each lasting anywhere from 20 to 180 hours, depending on the campaign and rules version.

    Pros

  • Depth and Detail: Unparalleled depth in terrain and unit details, making it highly realistic and engaging.
  • Replayability: Unlimited fun and strategy with multiple scenarios and campaigns.
  • Historical Accuracy: Based on thousands of hours of research and historical data, providing a authentic WWII experience.
  • Global Scope: Covers the entire world, including all major theaters of WWII.

    Cons

  • Complexity: Extensive and complex rules, requiring significant time to learn and master.
  • Setup Time: Long setup time, which can be daunting for new players.
  • Playtime: Games can last from 20 to 180 hours, which is a significant time commitment.

    Personal Thoughts on World in Flames

    **World in Flames** is designed for hardcore strategy enthusiasts and WWII history buffs. It is not a game for casual players due to its immense complexity and time requirements. However, for those who are willing to invest the time and effort, it offers an unparalleled gaming experience that simulates the grand strategy and intricate details of World War II. If you are a fan of strategic Second World War games and are looking for a game that offers the whole works, **World in Flames** is undoubtedly the one to buy.

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