A board game titled "WESTMINSTER The Election Game" with an illustration of the iconic British Parliament buildings on the cover, suitable for 2-6 players aged 11 years upwards.
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Westminster: The Election Game (1983)

Brief History and Background Information of Westminster: The Election Game

West of Alamein is a board wargame published by Avalon Hill in 1988 that simulates combat in North Africa during World War II. The game is an expansion for Avalon Hill’s Advanced Squad Leader (ASL) system, which is a tactical-level board wargame that simulates infantry combat in World War II. The game focuses on battles between the British 8th Army and Deutsches Afrika Korps in the North African desert in 1941-43.

Why is Westminster: The Election Game Popular?

West of Alamein is significant because it introduced ASL players to the British/Commonwealth armies and to the deserts of North Africa. The game was well-received by reviewers, with Games International highlighting West of Alamein as its “Wargame of the Month” in Issue 3. Reviewer Ellis Simpson was impressed by the components, calling the desert maps “beautiful” and noting the accuracy of the printing on the die-cut counters. West of Alamein was also a finalist for the Charles S. Roberts Award in the category “Best World War II Game of 1988”.

Game Components of Westminster: The Election Game

MapboardsOverlaysChartsChapter FDie-cut counters

Game Setup of Westminster: The Election Game

Players must first set up the mapboards and overlays, and then place the counters on the mapboards according to the scenario being played.

Gameplay Mechanics of Westminster: The Election Game

West of Alamein uses the ASL system, which is a tactical-level board wargame that simulates infantry combat in World War II. Players take turns moving their units and attacking enemy units using a variety of weapons and tactics. The game includes rules for terrain, line of sight, morale, and other factors that affect combat.

Game Objective of Westminster: The Election Game

The objective of West of Alamein is to achieve the scenario-specific victory conditions, which may include capturing or defending certain objectives, inflicting a certain number of casualties on the enemy, or controlling a certain area of the map.

Player Experience

West of Alamein provides players with a detailed simulation of infantry combat in North Africa during World War II. The game’s components and rules are designed to provide a high level of historical accuracy, while still being playable and enjoyable for gamers.

Buy Online

West of Alamein can be purchased online from various retailers, including Desperation Morale.

Conclusion

West of Alamein is a significant board wargame that introduced ASL players to the British/Commonwealth armies and to the deserts of North Africa. The game is well-regarded by reviewers and provides players with a detailed simulation of infantry combat in World War II. The game’s components and rules are designed to provide a high level of historical accuracy, while still being playable and enjoyable for gamers.

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