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We Come in Peace (2016) Board Game

We Come in Peace is a science fiction board game designed by Grant Wilson and released in in 2016. The game features dice rolling, push your luck, and take that mechanics, making it a fun and interactive experience for 2-6 players. The game is set in a futuristic world where players take on the role of aliens trying to conquer planets and fend off enemy attacks.

Game Components of We Come in Peace

  • Game board
  • Flying saucer miniatures
  • Defense system tokens
  • Resource cards
  • Player boards
  • Dice (for resolving attacks and defenses)

    How To Setup We Come in Peace

    Setting up the game involves placing the game board in the middle of the playing area, distributing player boards, and deploying the defense systems. Players also need to shuffle and distribute resource cards. Flying saucer miniatures are placed according to the game’s initial invasion setup rules.

    Gameplay Mechanics and Game Objective

  • Real-time Gameplay: Players must act quickly to defend against incoming attacks.
  • Cooperative Play: Players work together to protect their homeworld.
  • Variable Player Powers: Each player has unique abilities to contribute to the defense.
  • Defense Mechanisms: Players use resources and dice rolls to fend off the invaders.
  • Objective: Defend the homeworld from the hordes of flying saucers.

    Player Experience

    In **We Come in Peace**, players are immersed in a frantic, cooperative defense scenario. The real-time nature of the game creates a high level of urgency and teamwork, as players must communicate and coordinate their actions swiftly to succeed. The variable player powers add a layer of strategy, allowing each player to contribute uniquely to the defense.

    Pros

  • Engaging Real-time Mechanics: Keeps players on the edge of their seats.
  • Cooperative Teamwork: Encourages communication and strategy among players.
  • Variable Player Powers: Adds depth and replayability.
  • Thematic Immersion: The science fiction theme is well-integrated into the gameplay.

    Cons

  • High Stress Levels: The real-time aspect can be overwhelming for some players.
  • Learning Curve: Understanding the rules and coordinating actions can take time.
  • Luck Factor: Dice rolls introduce an element of chance, which might not appeal to all players.

    Personal Thoughts on We Come in Peace

    **We Come in Peace** is ideal for players who enjoy cooperative games, especially those who appreciate real-time challenges and science fiction themes. It is a great fit for groups looking for a dynamic, fast-paced game that requires strategic teamwork. However, it may not be the best choice for players seeking a more relaxed or solo gaming experience.

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