Warmachine Prime Mk III is a tabletop miniatures wargame that was released in 2016 by Privateer Press. It is set in the steampunk fantasy world of the Iron Kingdoms, where powerful warcasters lead their armies into battle using steam-powered warjacks. The game has received several updates and revisions over the years, with Mk III being the latest iteration.
Game Components of Warmachine Prime Mk III
Miniatures: White metal, plastic, and resin models representing military characters, warcasters, warjacks, and troops from the Iron Kingdoms setting.Rulebook: The core rules for the Mk III edition, which introduced significant changes and balance adjustments.Faction Decks: Cards detailing the stats and abilities of various models, available for purchase.Templates and Accessories: Various tools and templates to aid in gameplay.
How To Setup Warmachine Prime Mk III
Setting up Warmachine Prime Mk III involves several steps:
Army Selection: Players choose their faction and assemble their army, including a warcaster, warjacks, and troops.Table Preparation: The battlefield is set up with terrain and any specific scenario rules are established.Deployment: Models are deployed according to the scenario or standard deployment rules.Initial Turn: The game begins with the first player’s turn, where focus points are allocated, and the first actions are taken.
Gameplay Mechanics and Game Objective
Key Mechanics
Focus Points: Each warcaster receives focus points, which are used to enhance warjacks, cast spells, and perform special actions.Turn Structure: Each turn involves moving, attacking, and performing other actions such as repairing warjacks or using feats.Control Area: Warcasters have a control area where they can allocate focus to their warjacks and other models.
Game Objective
The primary objective is to eliminate the enemy warcaster, as their death results in the loss of the game.
Player Experience
Warmachine Prime Mk III has seen its share of ups and downs. Initially, the launch was marred by poor implementation of theme forces and balance issues, particularly affecting the Skorne faction. However, through numerous balance adjustments and updates, the game reached a highly balanced state by the end of the Mk III era. Players appreciated the flexibility in building lists and the competitive viability of various themes. The game shifted towards a more competitive and less narrative-driven format, with most players participating in Steamrollers or Brawlmachine tournaments.
Pros
Highly Balanced: By the end of the Mk III era, the game achieved a good balance across factions and models.Competitive Viability: Various themes and lists became competitively viable, offering players a wide range of strategies.Community Engagement: The community developed tools like Wartable to keep the game alive during the COVID-19 pandemic.
Cons
Initial Launch Issues: The initial launch was problematic, with poorly implemented theme forces and significant balance issues.Complexity: The addition of premeasuring and other rule changes could be polarizing and challenging for returning players.Army Bloat: Point reductions led to army bloat, allowing players to include multiple ‘answers’ to potential enemy threats, reducing the space for units that could be hard countered.
Personal Thoughts on Warmachine Prime Mk III
Warmachine Prime Mk III is best suited for players who enjoy competitive miniature wargaming with a deep strategy layer. It requires a significant investment in learning the rules and mastering the use of focus points and army list building. Despite its initial hiccups, the game evolved into a balanced and engaging experience, making it a good choice for those looking for a challenging and dynamic tabletop wargame. However, new players might find the transition from earlier editions or other games challenging due to the complexity and competitive nature of the game.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.