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Warhammer Ancient Battles (1998) Board Game

Warhammer Ancient Battles is a tabletop wargame created by Games Workshop in in 1998. It is set in historical ancient times, allowing players to recreate battles from periods such as ancient Rome, Greece, and the Dark Ages. The game was designed by industry veterans Jervis Johnson, Alan Perry, Michael Perry, and Rick Priestley, and features stunning artwork by Peter Dennis, David Gallagher, and the Perry twins.

Game Components of Warhammer Ancient Battles

  • Miniatures of historical warriors and units
  • Dice for resolving combat and shooting
  • Model scenery for the battlefield
  • Rulebook and supplements for various historical periods
  • Army lists and character figures (standard bearers, musicians, officers)

    How To Setup Warhammer Ancient Battles

    Setting up Warhammer Ancient Battles involves laying out a table with model scenery to resemble a historical battlefield. Players arrange their miniatures into units and formations according to the army lists and rules provided. The game requires a significant amount of space to accommodate the miniatures and scenery, as well as large numbers of dice for resolving combat and other interactions.

    Gameplay Mechanics and Game Objective

  • Dice Rolling: Used to resolve combat, shooting, and other interactions.
  • Line of Sight: Important for determining the effectiveness of ranged attacks.
  • Simulation: The game simulates historical battles, focusing on tactics and unit coherence.
  • Variable Player Powers: Units have different abilities and strengths based on historical accuracy.
  • Objective: The goal is to defeat the opposing army by destroying or routing their units.

    Player Experience

    Playing Warhammer Ancient Battles is an immersive experience that combines historical accuracy with strategic gameplay. Players must maneuver large formations of troops, manage morale, and execute flank attacks. The game encourages tactical thinking rather than relying on powerful individual models or pre-game choices. It is designed to be fun and informal, rather than strictly historically accurate.

    Pros

  • Historical Depth: Allows players to engage with historical armies and scenarios.
  • Tactical Complexity: Encourages strategic thinking and maneuvering of units.
  • Community Support: Historically had active discussion groups and forums.
  • Flexibility: Can simulate a wide range of historical battles and scenarios.

    Cons

  • Complex Setup: Requires significant time and space to set up the battlefield.
  • Steep Learning Curve: While based on Warhammer Fantasy rules, it still requires understanding of historical units and tactics.
  • Out of Print: The game and its supplements are no longer actively supported by Games Workshop since the closure of Warhammer Historical in 2012.

    Personal Thoughts on Warhammer Ancient Battles

    Warhammer Ancient Battles is ideal for those who enjoy historical wargaming, tactical strategy, and miniature model collecting. It serves as a bridge for Warhammer Fantasy players looking to explore historical scenarios and for historical wargamers seeking a more accessible and fun ruleset. However, due to its complexity and the need for extensive setup, it may not be the best fit for casual gamers or those new to wargaming. Despite being out of print, it remains a beloved game within the wargaming community, offering a unique blend of history and strategy.

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