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War in Europe (Second Edition) (1999) Board Game

War in Europe (Second Edition) is a board game that was released in 1999 and is designed by Joe Youst. It falls under the category of wargame, specifically focusing on World War II. The game is known for its detailed simulation of the conflict in Europe during this time period, allowing players to experience the strategic challenges faced by military leaders.

Game Components of War in Europe

  • 4000 die-cut counters**
  • 4 rulebooks:** Standard Rules, Rules for War in the East 2nd Edition, Rules for War in the West, and Rules specific to War in Europe
  • Nine 22″ x 34″ paper hex grid maps** scaled to 33 km (22.5 mi) per hex
  • Various game aids and Combat Result Tables**

    How To Setup War in Europe

    Setting up **War in Europe** involves a substantial effort due to its complexity and sheer size. Players must arrange the nine maps to form a large hex grid covering the entire European theatre. Each side (Allied, Axis, Soviet) requires specific unit placements, and the game includes detailed setup instructions within the rulebooks. The setup process is intricate, necessitating careful attention to the initial deployment of units and resources.

    Gameplay Mechanics and Game Objective

  • Game Turns:** Each turn represents one week, spanning from 1939 to 1945
  • Units:** Allied and German divisions, Soviet divisions and corps
  • Combat Result Tables (CRTs):** Variable according to the game year, reflecting changes in military effectiveness over time
  • Strategic Bombing:** Western Allies can conduct strategic bombing campaigns against German industrial and resource centers
  • Naval Operations:** Rudimentary rules for naval evacuations, seaborne invasions, and submarine warfare
  • Objective:** The Axis must hold key territories, while the Allies and Soviets aim to capture strategic locations, including Berlin and other major cities

    Player Experience

    Playing **War in Europe** is a steep commitment, with games estimated to last at least 180 hours. The game demands strategic thinking, resource management, and a deep understanding of historical military tactics. Players can form teams to represent each side, making it a collaborative and immersive experience. The game’s realism and detail make it appealing to serious wargamers and history enthusiasts, although the complexity and length can be daunting.

    Pros

  • Historical Accuracy:** Simulates major turning points of World War II
  • Depth and Complexity:** Offers a highly detailed and realistic gaming experience
  • Team Play:** Allows multiple players to work together as teams
  • Combined Campaigns:** Can be played as separate games (War in the East, War in the West) or combined for a massive campaign

    Cons

  • Length:** Games can last hundreds of hours
  • Complexity:** Requires significant time and effort to set up and learn
  • Space:** Requires a large playing area due to the size of the maps and number of counters

    Personal Thoughts on War in Europe

    **War in Europe** is for the dedicated and passionate wargamer who is willing to invest substantial time and effort into a game. It is ideal for those with a deep interest in World War II history and strategic military planning. While it offers an unparalleled level of realism and depth, it may not be suitable for casual gamers due to its complexity and lengthy gameplay. For those who relish the challenge, **War in Europe** provides a unique and rewarding experience that closely simulates the grand strategies of World War II.

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