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War Between The States 1861-1865 (1977) Board Game

War Between The States 1861-1865 is a historical board game that simulates the American Civil War. Released in 1977, the game was designed by Redmond A. Simonsen and published by SPI (Simulations Publications, Inc.). It is a wargame that allows players to reenact key battles and events from the Civil War era.

Game Components of War Between The States 1861-1865

  • 1,400 counters representing military units
  • 3 large maps (22″ x 34″ each) of the United States
  • Player aid cards and displays
  • 40-page rule book
  • 11x17x2 inch box

    How To Setup War Between The States 1861-1865

    Setting up the game involves laying out the large hex grid maps, which cover the area from Pennsylvania to Texas. Players must organize the counters, which represent infantry, cavalry, and leaders, and familiarize themselves with the extensive rule book. The game also includes player aid cards and displays to help manage the complex gameplay mechanics.

    Gameplay Mechanics and Game Objective

  • Game Category: Grand strategy wargame
  • Mechanics: Card-driven elements, economic and logistical management, combat resolution
  • Objective: To win the war as either the Union or Confederate forces by controlling key territories and managing resources effectively.
  • Strategic Turn: Includes economic, logistical, production, command, and political operations.
  • Game Turns: Four weekly turns gather into a “Game Cycle” representing one month.
  • Movement: Includes movement of military units and individual leader initiatives.
  • Combat: Resolved through dice rolls and initiative ratings.
  • Scenarios: Players can choose single-year scenarios (1862, 1863, 1864) or the full campaign game.

    Player Experience

    Playing **War Between The States 1861-1865** is a immersive and challenging experience, suited for serious and determined players. The game’s complexity and depth make it a rewarding but time-consuming endeavor. Players must manage extensive resources, make strategic decisions, and navigate the intricate rules to simulate the historical context accurately.

    Pros

  • Historical Accuracy: Includes detailed references to the most important political and economic effects on military operations.
  • Replayability: Eminently playable again and again, with multiple scenarios and a full campaign game.
  • Educational Value: Suitable for educational use, providing a comprehensive understanding of the American Civil War.

    Cons

  • Complexity: Described as “Not for any but the most determined beginners” due to its length and complexity.
  • Rule Clarity: Some rules are considered “murky,” requiring extensive rules amendments for clarity.
  • Length: The game is very long, requiring significant space and time to set up and play.

    Personal Thoughts on War Between The States 1861-1865

    **War Between The States 1861-1865** is for the most dedicated and experienced board game enthusiasts, particularly those with a strong interest in historical wargames. It is not a game for casual players due to its complexity and the significant time commitment required. However, for those willing to delve into its intricate mechanics, it offers a deeply rewarding and educational experience that brings the American Civil War to life in a compelling and detailed manner.

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