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Wacht Am Rhein (2005) Board Game

Wacht Am Rhein is a board game that simulates the Battle of the Bulge during World War II. The game was designed by Joe Youst and released in in 2005. It is set in December 1944, when the German army launched a surprise attack on the Allied forces in the Ardennes region of Belgium, Luxembourg, and Germany.

Game Components of Wacht Am Rhein

  • Counters: Over 2,380 counters representing formations at company and battalion levels, including US, German, British, French, Canadian, and Belgian units.
  • Maps: Four maps accurately representing the region, compiled from 1944 German staff maps and 1943-44 US Army maps, showing roads, trails, terrain, towns, villages, and water features.
  • Units: Infantry, armor, anti-tank, reconnaissance, engineer, assault gun, howitzer, rocket, parachute, ranger, glider, and headquarters units are all included.
  • Rule Book: Extensive rules with modifications to combat, artillery, and supply systems.

    How To Setup Wacht Am Rhein

    Setting up *Wacht Am Rhein* involves placing the four maps to form the battleground, deploying the numerous counters according to the selected scenario, and organizing the various game components such as unit cards and supply tokens. The game includes multiple scenarios, each with its own setup instructions, allowing players to choose from smaller battles or the full campaign game spanning three weeks.

    Gameplay Mechanics and Game Objective

  • Turn Structure: Each day is divided into morning, afternoon, and evening turns, each representing different time periods.
  • Phases: Includes Mutual Supply Determination Phase, Movement Phase, Bridge Blowing and Bridge Building Phase, and Combat Phase, with both players taking turns in sequence.
  • Weather and Air Support: Players determine weather conditions and allocate air missions at the start of each day.
  • Exploitation Mode: Allows mechanized units to take advantage of breakthroughs in the enemy line.
  • Vantage Points and Constricted Terrain: Mechanisms to represent high ground for artillery spotting and terrain effects on unit movement.
  • Game Objective: The German player aims to break through the Allied lines and reach the port of Antwerp, while the Allied player must defend and counterattack to prevent this.

    Player Experience

    Playing *Wacht Am Rhein* is an immersive and challenging experience, particularly suited for hard-core wargame enthusiasts. The game is known for its detailed grand-operational simulation, requiring strategic planning and tactical execution. Players must manage extensive supply chains, weather conditions, and air support, all while engaging in complex combat scenarios. The game’s scale and complexity can lead to both euphoric victories and frustrating setbacks, making it a highly engaging but demanding experience.

    Pros

  • Detailed Simulation: Provides an intense and realistic simulation of the Battle of the Bulge.
  • Historical Accuracy: Includes accurate maps and unit representations based on historical records.
  • Deep Strategy: Offers complex gameplay with multiple layers of strategy and tactics.
  • Variety of Scenarios: Includes several scenarios, from small battles to a full three-week campaign.

    Cons

  • Complex Rules: The extensive rulebook can be daunting for new players.
  • Time-Consuming: The game requires a significant time commitment due to its complexity and scale.
  • Counter Management: Managing over 2,380 counters can be overwhelming.

    Personal Thoughts on Wacht Am Rhein

    *Wacht Am Rhein* is a game tailored for dedicated wargamers who appreciate detailed simulations and complex strategy. It is not for casual gamers due to its intricate rules and massive scale. For enthusiasts of World War II and the Battle of the Bulge, this game offers an unparalleled level of realism and depth, making it a treasure trove of historical and tactical insights. However, it demands a significant investment of time and commitment to fully appreciate its nuances.

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