Void 1.1 (2003) Board Game
Void 1.1 is a science fiction miniatures wargame released in 2003 by i-Kore Ltd. The game is designed for 2-8 players aged 12 and above, with a runtime of around 120 minutes. The designers, Mark Brendan and John Grant, aimed to create a game that combines strategy and action in a futuristic setting.
Game Components of Void 1.1
How To Setup Void 1.1
To set up the game, players first choose their factions and assemble their armies using the provided miniature figures. The game board is laid out, and each player deploys their units according to the starting rules outlined in the rulebook. Players then determine the order of play, typically through a dice roll or a predetermined sequence. Tokens and markers are placed on the board to track various game states such as health, resources, and special abilities.
Gameplay Mechanics and Game Objective
Player Experience
Playing Void 1.1 is an immersive experience, especially for fans of science fiction and miniature wargames. The game combines strategic planning with the unpredictability of dice rolls, making each battle unique. Players must balance resource management with tactical decisions, adding a layer of complexity and depth to the game.
Pros
Cons
Personal Thoughts on Void 1.1
Void 1.1 is ideal for players who enjoy miniature wargames and are looking for a game with deep strategic elements. It is particularly suited for fans of science fiction and those who appreciate the tactile experience of using miniature figures on a battlefield. However, it may not be the best choice for casual gamers or those new to complex tabletop games due to its intricate rules and setup.
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