| | | | | | |

Venture (1969) Board Game

Venture is a classic board game that was released in 1969 by designer Sid Sackson. It has been published by 3M and is known for its unique mix of card game and economic mechanics. The game has been enjoyed by players for decades and has gained a dedicated following.

Game Components of Venture

  • Resource cards with various monetary denominations
  • Company cards representing different conglomerates
  • Player tokens and tracking mechanisms

    How To Setup Venture

    To set up Venture, players first distribute the resource cards, which are used to purchase companies. Each player starts with a set amount of these resource cards. The company cards, which represent the conglomerates to be acquired, are placed within reach of all players. The game board, if included, is laid out to track players’ holdings and progress.

    Gameplay Mechanics and Game Objective

  • Game Category: Economic, Strategy
  • Number of Players: 2-6
  • Age Range: 10+ years old
  • Duration: 45 minutes
  • Mechanics:
    – Resource Management: Players use sets of resource cards to purchase companies.
    – Set Collection: Turning in sets of matching resource cards to acquire companies.
    – Area Control: Players aim to manipulate and expand their holdings.

  • Game Objective: The goal is to acquire the most lucrative conglomerates, maximizing one’s wealth through strategic purchases and management of resources.

    Player Experience

    In Venture, players are immersed in a world of corporate conquest, where the art of deal-making and resource management is crucial. The game requires a balance between short-term gains and long-term strategies, making it engaging for those who enjoy economic and strategic gameplay. Players must think critically about which companies to acquire and when to use their resources, adding a layer of depth to the game.

    Pros

  • Engaging Theme: The game’s theme of corporate acquisition and wealth management is captivating for those interested in economics and strategy.
  • Strategic Depth: Venture requires players to think ahead and manage resources effectively, providing a challenging yet rewarding experience.
  • Easy to Learn: The mechanics are straightforward, making it accessible to new players while still offering complexity for veterans.

    Cons

  • Length: The game can take up to 45 minutes, which may be too long for some players.
  • Resource Management Complexity: Managing sets of resource cards can be cumbersome for some players.
  • Limited Interaction: The game focuses more on individual strategy rather than direct player interaction, which might not appeal to everyone.

    Personal Thoughts on Venture

    Venture is ideal for players who enjoy economic and strategic games, particularly those who appreciate the theme of corporate acquisition and the challenge of resource management. It is a great fit for fans of Sid Sackson’s other works, such as Acquire, and for anyone looking to delve into the world of financial strategy in a board game. However, it may not be the best choice for those seeking games with high levels of direct player interaction or shorter playtimes.

    We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more

  • Leave a Reply

    Your email address will not be published. Required fields are marked *