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Twixt (1962) Board Game

Twixt is an abstract strategy board game that was first released in in 1962. It was designed by Alex Randolph and published by 3M. The game is designed for 2-4 players, but it is best played with 2 players. Twixt involves building connections and networks on a grid board, with the objective of creating an unbroken chain of pegs from one side of the board to the other.

Game Components of Twixt

  • Board: A 24×24 square pegboard.
  • Pegs: 50 pegs of each color (Red and Black).
  • Bridges: 50 bridges of each color to connect the pegs.
  • Case: Originally comes in a handsome, leather-like bookshelf case, especially in the 3M bookshelf edition[4′.

    How To Setup Twixt

    To set up Twixt, begin by placing the 24×24 pegboard in the middle of the playing area. Each player chooses a color (Red or Black) and receives 50 pegs and 50 bridges of that color. The objective is clear from the start, but the setup is straightforward and quick.

    Gameplay Mechanics and Game Objective

  • Objective: The first player to connect the sides of the board marked in their color with an unbroken chain of links wins.
  • Move Mechanics: Players can place as many legal links of their own color as they like. A legal link is available when two pegs are one ‘knight’s move’ apart.
  • Link Restrictions: No links may cross each other.
  • Game End: If neither player can achieve the connection, the game is a draw, though draws are very uncommon.

    Player Experience

    Twixt is a highly tactical game that rewards careful play and deep calculation. Games resolve quickly but are fiercely competitive, with a single mistake often being very costly. The game demands substantive study of tactical principles, making it tense and exciting for those who enjoy strategic challenges.

    Pros

  • High Tactical Depth: The game is about 80% tactics, making it appealing to strategy enthusiasts.
  • Quick Games: Despite the large board, games typically resolve quickly.
  • Rare but Available: Copies of the game, especially the 1962 3M edition, can still be found online or in used game stores.

    Cons

  • Steep Learning Curve: The game requires careful planning and study, which can be daunting for beginners.
  • Sensitive to Mistakes: A single error can significantly impact the outcome of the game.

    Personal Thoughts on Twixt

    Twixt is for players who relish strategic challenges and are willing to invest time in learning its intricate tactics. It’s an excellent choice for those looking for a game that combines simplicity in setup with complexity in gameplay. While it may not be as widely known as other strategy games, Twixt offers a unique and rewarding experience for players of all ages who enjoy abstract strategy and connection games.

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