Board game titled "Turning Point: Stalingrad" by The Avalon Hill Game Company, depicting a soldier with a rifle standing amidst rubble.
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Turning Point: Stalingrad (1989)

Turning Point: Stalingrad

“Turning Point: The Battle of Stalingrad” is a two-player board wargame published by Simulations Publications Inc. (SPI) in 1972. The game simulates the Battle of Stalingrad during World War II and the factors that led to the German retreat back to Berlin. The game has been described as “fairly complex” and “moderately difficult”.

Why is Turning Point: Stalingrad Popular?

The game is popular and significant because it:
– Simulates a historically significant event: The Battle of Stalingrad was a turning point in the European theater of World War II.
– Provides an educational experience: The game can be used as an educational aid in the classroom to show the importance of the irrational German dispositions at the beginning of the Russian attack and the hopelessness of the German situation.
– Is part of a series: “Turning Point: The Battle of Stalingrad” is the 20th game in Turning Point Simulations’ Decisive Battles of History Series, which adds to its popularity among history enthusiasts and board game collectors.

Game Components of Turning Point: Stalingrad

The Game Components of Turning Point: Stalingrad include:
– 400 counters
– A map representing the area around Stalingrad
– Two sets of rules, one for the Axis player and one for the Soviet player

Game Setup of Turning Point: Stalingrad

Prepare the map and place the counters on their starting positions. Determine who will be the Axis player and who will be the Soviet player. The Axis player takes the first turn, consisting of three phases: Movement, Combat, and Mechanized Movement. The Soviet player then takes their turn, following the same phases. The game proceeds with an alternating series of turns until one player achieves victory or the game ends due to time constraints.

Gameplay Mechanics of Turning Point: Stalingrad

The game uses an alternating series of turns, where the German player has three phases:
– Movement: All units can move.
– Combat: Units can engage in combat.
– Mechanized Movement: Only mechanized units can take a second move action.The Soviet player then has the same phases, completing one Game Turn, which represents two days of the battle. To simulate the German lack of defensive preparations, during the first turn, Soviet units attack with better odds.

Game Objective of Turning Point: Stalingrad

The objective of the game is to achieve victory by capturing the enemy’s capital or forcing them to surrender.

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