TSCHAK! (2011) Board Game
TSCHAK! is a card game designed by Vincent Dutrait and released in in 2011. It falls into the fantasy genre and is designed for 2-4 players with a runtime of about 40 minutes. The game features auction/bidding, hand management, memory, and simultaneous action selection mechanics.
Game Components of TSCHAK!
How To Setup TSCHAK!
To set up the game, each player is dealt a hand of nine cards (three wizards, three warriors, and three dwarfs). An additional wild card is also included in each hand. The game features a castle with three levels, each level having treasures and monsters that players must navigate through.
Gameplay Mechanics and Game Objective
Player Experience
TSCHAK aims to mitigate the luck of the draw by ensuring all players get every hand once, but it still suffers from significant random elements, particularly in the distribution of treasures and monsters. This can lead to situations where having a good hand is less advantageous due to the treasures and monsters available in that round. Despite this, the game requires strategic thinking and adaptation to the actions of other players. The passing mechanism adds a layer of fairness but also creates an illusion, as players often complain about getting bad hands at the wrong time.
Pros
Cons
Personal Thoughts on TSCHAK!
TSCHAK is best suited for those who enjoy light, short filler games and have a higher tolerance for luck. While it has some interesting mechanics and strategic elements, it lacks the depth and engagement that would make it a favorite among many gamers. It is a game that fills a gap but does not leave a lasting impression. If you’re looking for a quick, casual game with some tactical considerations, TSCHAK might be worth a try, but it is not a game that will be remembered for generations.
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