The image shows the cover of a Trivial Pursuit Classic Edition game box by Hasbro Gaming, recommended for ages 16 and up.
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Trivial Pursuit: Genus Edition (1981)

Trivial Pursuit

Trivial Pursuit is a board game that was created by two Canadian journalists, Chris Haney and Scott Abbott, in December 1979. The game involves answering trivia and popular culture questions from six categories, including “history” and “science and nature”. The game’s design is based on a ship’s wheel with spokes leading to the center, and the artwork was created by 18-year-old Michael Wurstlin. The game was first released in 1981 and quickly became a worldwide phenomenon. Hasbro bought full rights to the game and its iterations for $80 million in 2008.

Why is Trivial Pursuit Popular?

Trivial Pursuit is significant because it is one of the most popular board games of the late 20th century, with over 100 million games sold in 26 countries and in 17 languages. The game’s enormous success led to spinoffs, including games themed around Star Wars, Harry Potter, Baby Boomers, and many more. Trivial Pursuit is also significant because it was one of the first games to combine trivia and popular culture in a board game format.

Game Components of Trivial Pursuit

– Game board
– Trivia cards
– Wedges
– Playing pieces
– Die

Game Setup of Trivial Pursuit

– Choose playing pieces and place them on the starting space.
– Shuffle the trivia cards and place them in a pile.
– Place the wedges in the center of the board.

Gameplay Mechanics of Trivial Pursuit

– Players take turns rolling the die and moving their playing piece around the board.
– The square the player lands on determines the subject of a question they are asked from a card.
– Each correct answer allows the player’s turn to continue.
– The goal of the game is to be the first player to collect a wedge from each of the six categories and reach the center of the game board.

Game Objective of Trivial Pursuit

The objective of Trivial Pursuit is to be the first player to collect a wedge from each of the six categories and reach the center of the game board.

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