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Treasure Island (2018) Board Game

Treasure Island is a board game released in 2018, designed by Marc Paquien and published by Matagot. The game is based on the classic novel by Robert Louis Stevenson and captures the spirit of adventure and treasure hunting on the high seas.

Game Components of Treasure Island

  • Large central map of a brightly colored island
  • Mini maps and player screens for each player
  • Dry erase markers and markers of various colors
  • Clue tokens
  • Player pawns and movement templates
  • Special ability cards for non-Silver players
  • Black Spot cards (with the *Captain Silver – Revenge Island* expansion)
  • New board and whiteboard markers (with the *Captain Silver – Revenge Island* expansion).

    How To Setup Treasure Island

    Before the game begins, one player takes on the role of Long John Silver, who secretly hides the treasure by drawing an X on their mini map. Long John Silver then hands out initial clues to the other players, indicating areas where the treasure is not buried. Each player receives a mini map and a player screen to keep their information hidden. The main board is set up with the island map, and players are given their starting positions and basic actions.

    Gameplay Mechanics and Game Objective

  • Semi-cooperative gameplay: One player is Long John Silver, while the others work together to find the treasure.
  • Hidden information: Long John Silver provides clues, some of which may be false, to mislead the other players.
  • Deduction and chase: Players move around the island, marking searched areas on their mini maps to narrow down the treasure’s location.
  • Special abilities: Non-Silver players have unique abilities to aid in their search.
  • Clue management: Long John Silver must balance giving unhelpful clues while keeping the game engaging for all players.
  • Game objective: The non-Silver players aim to find the treasure before Long John Silver can escape from prison and retrieve it himself.

    Player Experience

    The game offers a fun and tense experience with elements of deception, cooperation, and deduction. Players enjoy drawing on their maps and mini maps, which adds a unique and interactive element to the game. The pirate theme and detailed island map enhance the immersive experience. The asymmetrical gameplay, where Long John Silver acts like a Game Master, adds a layer of complexity and challenge.

    Pros

  • Engaging theme: The pirate theme and detailed map make for an immersive experience.
  • Interactive gameplay: Using dry erase markers on the maps adds a fun and interactive element.
  • Asymmetrical gameplay: The role of Long John Silver as a quasi-Game Master creates a unique and challenging dynamic.
  • High replayability: The combination of hidden information and variable clues ensures each game is different.

    Cons

  • Balance issues: The base game can be challenging for Long John Silver to win, though the *Captain Silver – Revenge Island* expansion helps balance this.
  • Complex rules: Managing clues and special abilities can be complex, especially for new players.
  • Reflection issue: The shiny surface of the maps can cause glare from lights.

    Personal Thoughts on Treasure Island

    **Treasure Island** is ideal for those who enjoy semi-cooperative games with a strong element of deduction and strategy. It suits families and groups looking for a game that combines interactive elements with a rich theme. The game is particularly appealing to fans of pirate-themed adventures and those who appreciate the unique map-drawing mechanic. However, it may not be the best fit for players seeking a fully cooperative or highly competitive experience without the asymmetrical twist.

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