A shrink-wrapped board game named "TRAX" with the tagline "For Those Who Love A Challenge" on a wooden surface. The cover shows a red and black abstract design, and the box has text stating it is for two players ages 10 to adult, includes 64 Trax tiles, a storage tray, and an instruction and strategy booklet. It's noted as an exciting strategy game by The United States Playing Card Company. There is a price tag on the upper right corner with the price "$19.99".
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Trax (1980)

Trax is a two-player abstract strategy game of loops and lines invented by David Smith in 1980. The game is played using a set of identical square tiles, and it does not have a defined playing board, so any flat surface is suitable. The popularity and significance of the game can be attributed to its simple rules and the fact that it was selected by Microsoft Corporation as one of the first proprietary games in its Internet Gaming Zone in 1999.

Game Components of Trax

  • 64 identical square, double-sided tiles
    – One side features red and white straight lines
    – The other side features red and white curved lines

  • No predefined board; any flat surface can be used

    How To Setup Trax

    Setting up Trax is straightforward and quick, taking only about 1 minute. Players start by placing their first tiles on any flat surface. There are no specific starting positions, allowing flexibility in the initial setup. Players can begin playing immediately, with each turn involving the placement of a tile to extend their paths.

    Gameplay Mechanics and Game Objective

  • Forced-Play Rule: If a tile creates a space where the same colored track enters from two edges, the player must play an additional tile to join the track.
  • Illegal Move: A move is illegal if it creates a space where the same colored track enters from more than two edges; the turn must be replayed.
  • Winning Conditions:
    – Form a loop: a continuous closed path of the player’s chosen color.
    – Form a line: a continuous path extending at least 8 rows or columns from one edge to the opposite edge.

  • Turn Structure: A turn is complete when all necessary forced plays are made, leaving only single-edged or two-edged spaces entered by tracks of both colors.

    Player Experience

    Trax offers a deep and engaging strategy experience. The game requires careful planning and foresight, as each tile placement can significantly impact the game’s outcome. The absence of a predefined board adds to the game’s flexibility and replayability. Games typically last around 30 minutes, making it a great option for those looking for a strategic yet time-efficient experience.

    Pros

  • High Replayability: The game’s boardless nature and multiple tile orientations ensure each game is unique.
  • Deep Strategy: Trax demands thoughtful and strategic play, appealing to fans of abstract strategy games.
  • Simple to Learn: The basic rules are easy to grasp, but the game offers complexity as players delve deeper.
  • Portable: The game can be played on any flat surface, making it highly portable.

    Cons

  • Steep Learning Curve for Optimal Play: While the rules are simple, mastering the game and understanding optimal strategies can take time.
  • Continuous Focus Required: Players need to be fully engaged throughout the game to make the most of their turns.

    Personal Thoughts on Trax

    Trax is ideal for players who enjoy abstract strategy and are looking for a game that challenges their strategic thinking. It’s a great choice for those who appreciate games with simple rules but deep complexity. The game’s portability and quick setup time make it an excellent addition to any board game collection. If you’re a fan of games like Go or Qwirkle, you’ll likely find Trax to be a compelling and engaging experience.

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