Tranquility: The Ascent (2025) Board Game
Tranquility: The Ascent is a cooperative card game designed by Tristam Rossin and published by Lucky Duck Games. Released in 2025, it is a game that focuses on communication limits, hand management, and tile placement. The game is designed for 1-5 players, with an average playtime of 15-30 minutes. It is suitable for players aged 8 and above.
Game Components of Tranquility: The Ascent
How To Setup Tranquility: The Ascent
Gameplay Mechanics and Game Objective
In Tranquility: The Ascent, players work together to create a tranquil and harmonious journey to the stars. Players must communicate with limited information and strategically place tiles to achieve the objectives on the objective cards. The game is won when all players reach the highest point of tranquility together.
Player Experience
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Personal Thoughts on Tranquility: The Ascent
Tranquility: The Ascent is a well-designed and engaging cooperative card game that offers a unique gameplay experience. The communication limits mechanic adds an interesting challenge to the game, making players think strategically and work together to achieve their objectives. The beautiful artwork and quick playtime make it an enjoyable game for players of all ages.
In terms of build quality, Tranquility: The Ascent is well-crafted with sturdy card stock and durable components. The game falls under the card game and number category, offering a refreshing twist on traditional card games.
While the pricing of Tranquility: The Ascent may vary, it is generally considered a worthwhile investment for those who enjoy cooperative games with a strategic edge. Both new and used copies of the game are available, making it accessible to a wide range of players.
Overall, Tranquility: The Ascent is a game worth your time if you enjoy cooperative gameplay, challenging puzzles, and beautiful artwork. It is suitable for players looking for a unique gaming experience and should not be missed by fans of the genre. Players who prefer competitive games or dislike communication limits mechanics may want to skip this one.
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