Totem: The Feel Good Game (2015) Board Game
Totem: The Feel Good Game is a party game released in 2015, designed by Tessa Paradis, Carol Rancourt, and Jade Temblay. The game is focused on building totem poles and creating positive vibes among players. It is suitable for 3–8 players, with a runtime of 15–60 minutes and recommended for ages 8 and up.
Game Components of Totem: The Feel Good Game
How To Setup Totem: The Feel Good Game
To set up the game, players start by shuffling the animal and quality cards. Each player receives a set of cards, and they take turns creating totems for one another by combining animal and quality cards. This process helps players appreciate the strengths and qualities others see in them.
Gameplay Mechanics and Game Objective
Player Experience
Playing Totem: The Feel Good Game is an interactive and emotive experience. It encourages players to engage in meaningful conversations, allowing them to understand and appreciate each other’s strengths. The game is inspired by Self-Determination Theory research, which focuses on intrinsic motivation and the human need for autonomy, competence, and relatedness.
Pros
Cons
Personal Thoughts on Totem: The Feel Good Game
Totem: The Feel Good Game is ideal for families, educational settings, and team-building activities. It is particularly beneficial for children aged 8 and above, as it helps them develop a positive self-image and understand the value of constructive feedback. The game’s emphasis on personal development and social bonding makes it a valuable addition to any environment where building positive relationships is a priority.
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