Totem Land (2007) Board Game
Totem Land is an abstract strategy board game that was released in in 2007. It was designed by Frank Dyksterhuis and Mark Wood, with artwork done by Dr. Wood Challenge Centre and University Games. The game falls under the category of abstract strategy games and involves pattern building as its main mechanism. Totem Land is suitable for 2 to 4 players, with a runtime of about 15 minutes and is recommended for ages 8 and up.
Game Components of Totem Land
How To Setup Totem Land
To set up Totem Land, each player chooses a clan and places their token on the starting space on the board. The Totem poles and pieces are arranged according to the instructions in the rulebook. Each player starts with a set of pieces and aims to build their Totem poles strategically.
Gameplay Mechanics and Game Objective
Player Experience
In Totem Land, players take on the role of a clan leader, working to build and balance their Totem poles. The game requires a mix of strategy and dexterity, as players must stack pieces carefully to avoid them falling. The competitive nature of the game, with up to four clans competing, adds an element of excitement and challenge.
Pros
Cons
Personal Thoughts on Totem Land
Totem Land is ideal for families or casual gamers looking for a light, fun game that combines strategy and physical skill. It’s a great introduction to more complex stacking games and can be enjoyed by both children and adults. However, for experienced gamers seeking more complex gameplay, Totem Land might be too simplistic.
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