To Court the King (2006) Board Game
To Court the King is a dice rolling and drafting game designed by Thomas Lehmann and published by AMIGO in in 2006. The game is set in a medieval theme where players aim to build a diverse court by collecting different types of dice combinations.
Game Components of To Court the King
How To Setup To Court the King
Gameplay Mechanics and Game Objective
Players take turns rolling dice and drafting character cards to form sets and score points. The objective is to collect sets of characters with matching symbols and abilities to earn crowns and ultimately win the favor of the king.
Player Experience
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Personal Thoughts on To Court the King
To Court the King is a fun and light game that is great for casual gaming sessions. The dice rolling mechanics add an element of excitement, but the repetitive nature of the game may not appeal to all players. The build quality of the components is decent, and the game is reasonably priced for what it offers. However, availability of the game may vary, so it might be worth checking second-hand markets or online retailers for a copy.
Overall, To Court the King is a solid choice for players who enjoy dice rolling and drafting games in a medieval setting. It may not be suitable for those looking for deep strategy or intense player interaction, but it can be a good addition to a board game collection for casual gaming nights.
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