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TIME Stories Revolution: Damien 1958 NT (2019) Board Game

TIME Stories Revolution: Damien 1958 NT is a standalone game in the TIME Stories series, designed by Vincent Goyat and Manuel Rozoy and published by Space Cowboys in in 2019. This game takes players back to the year 1958 to solve a mystery and complete a mission within a specific time period.

Game Components of TIME Stories Revolution: Damien 1958 NT

  • Receptacles and Time Travel Mechanics: Combines advanced 22nd-century science with esoteric methods from the mysterious Syanns.
  • Mission Book: Contains the story and challenges for the adventure.
  • Character Cards: Represent the temporal agents.
  • Item and Clue Cards: Essential for solving puzzles and progressing through the story.
  • Time Tokens: Manage time travel and actions.
  • Manor House Board: The setting for the 1958 NT mission.

    How To Setup TIME Stories Revolution: Damien 1958 NT

    To set up the game, players first prepare the manor house board, laying out the necessary rooms and areas. Each player selects a character card and receives the corresponding items and abilities. The mission book is opened to the beginning of the adventure, and time tokens are distributed. Players then start their cooperative journey, navigating through the story and solving puzzles to find their missing friend, Damien.

    Gameplay Mechanics and Game Objective

  • Cooperative Play: Players work together to solve the mystery.
  • Time Travel: Use time tokens to manage actions and movements through different time frames.
  • Puzzle Solving: Interpret clues and make decisions to progress through the story.
  • Story-Driven: The game is heavily narrative-focused, with player choices influencing the outcome.
  • Objective: Find Damien and unravel the mysteries within the Cavendish Manor.

    Player Experience

    Players embark on an immersive adventure, navigating the eerie Cavendish Manor in 1958. The game combines elements of mystery, puzzle-solving, and time travel, creating a dynamic and engaging experience. Players must work together, sharing clues and strategies to overcome the challenges presented in the mission book. The game’s narrative is rich and interactive, making each playthrough unique based on the players’ decisions.

    Pros

  • Immersive Storyline: Engaging narrative with multiple paths and outcomes.
  • Cooperative Gameplay: Encourages teamwork and collaboration.
  • Complex Puzzles: Challenging and rewarding puzzle-solving experiences.
  • Unique Time Travel Mechanics: Combines science and esoteric methods for a compelling twist.

    Cons

  • High Learning Curve: New players may find the rules and mechanics complex.
  • Lengthy Setup: Preparing the game can take some time.
  • Dependence on Storybook: The game heavily relies on the mission book, which can be limiting for some players.

    Personal Thoughts on TIME Stories Revolution: Damien 1958 NT

    This game is ideal for fans of cooperative board games, particularly those who enjoy narrative-driven experiences and puzzle-solving. It’s suited for players who appreciate complex mechanics and are willing to invest time in understanding the rules. The game is not recommended for casual players or those looking for a quick, simple gaming experience. Instead, it’s perfect for groups of experienced gamers who enjoy diving deep into a rich and immersive story.

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