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Time Bomb (2016) Board Game

Time Bomb is a card game designed by Valeria Chiapparino and Sergio Cosmai, released in in 2016. It is a party game that can accommodate 3 to 8 players, with the ideal player count being 6 to 8. The game has a quick runtime of 10 to 20 minutes and is suitable for players aged 6 and above. The game is published as a card game and falls under the category of party games, with the main mechanism being hand management.

Game Components of Time Bomb

  • 1 articulated Wire Cutter token
  • 1 Wire Cutter card
  • 8 Role cards (5 Sherlock team members, 3 Moriarty team members)
  • 8 Round markers
  • 40 Wire cards (31 Secured Wires, 8 Defusing Wires, 1 Bomb Wire)
  • Role cards for team assignment

    How To Setup Time Bomb

    To set up the game, players first receive a Role card secretly indicating whether they are part of Sherlock’s or Moriarty’s team. Each player then receives five Wire cards, which they place face down in front of them without knowing the order. The last player to have visited London becomes the first player and receives the Wire Cutters. The remaining Wire cards are put back in the box and not used for the game.

    Gameplay Mechanics and Game Objective

    Mechanics

  • Social Deduction: Players must identify their teammates and adversaries without being discovered.
  • Traitor Game: Members of Moriarty’s team act as traitors to the main goal of defusing the bomb.
  • Card Drawing and Resolution: Players choose a wire from another player to cut, revealing its type.

    Game Objective

  • Sherlock’s Team: Defuse the bomb by revealing all Defusing Wires.
  • Moriarty’s Team: Detonate the bomb by revealing the Bomb Wire or ensuring that not all Defusing Wires are revealed within four rounds.

    Player Experience

    Time Bomb offers a tense and engaging experience where players must balance deduction and strategic action. Each turn, players discuss and decide which wire to cut, adding a layer of social interaction and bluffing. The game requires careful observation and strategic thinking to uncover the identities of teammates and adversaries.

    Pros

  • Engaging Theme: The Sherlock vs. Moriarty theme is well-integrated into the gameplay.
  • Social Interaction: Encourages discussion and bluffing among players.
  • Quick Games: Typically lasts 25-30 minutes, making it a great addition to game nights.
  • Easy to Learn: Simple to understand, yet challenging to master.

    Cons

  • Luck Element: The game can end immediately if the Bomb Wire is revealed early, reducing the deduction aspect.
  • Limited Strategy in Original: The original game has limited variables for lying, which can make the game less dynamic.

    Personal Thoughts on Time Bomb

    Time Bomb is ideal for players who enjoy social deduction and traitor games. It is suitable for a group of 4-8 players and is recommended for those aged 10 and above. The game’s short duration and simple rules make it accessible to new players, while its strategic depth keeps experienced players engaged. However, for those seeking a more complex and variable experience, Time Bomb Evolution might be a better fit, as it addresses some of the original game’s limitations and adds more layers to the gameplay.

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