Timbuktu (1993) Board Game
Timbuktu is a board game that was designed by Dirk Henn and released in 1993 by Queen Games. It is a deduction and economic game that requires players to use hand management, memory, and simultaneous action selection in order to outwit their opponents and become the wealthiest merchant in the legendary city of Timbuktu.
Game Components of Timbuktu
How To Setup Timbuktu
To set up Timbuktu, players first place the game board in the middle of the playing area. Each player selects a token and places it at the starting point on the board. The cargo cards are shuffled and distributed evenly among the players. Market demand cards are placed face down on designated spaces on the board. Sandstorm tokens and money are kept within reach. The objective is to prepare the game environment so that players can embark on their journey to Timbuktu with their caravans loaded with valuable cargo.
Gameplay Mechanics and Game Objective
Player Experience
In Timbuktu, players immerse themselves in a strategic adventure as they navigate the challenges of the Sahara. The game demands careful resource management and tactical decision-making, making it engaging and challenging. The theme of being a merchant in a historic setting adds a layer of depth and authenticity, enhancing the overall player experience.
Pros
Cons
Personal Thoughts on Timbuktu
Timbuktu is ideal for players who enjoy strategic games with a strong thematic element. It suits those who appreciate resource management and route-building mechanics, and are looking for a game that offers a mix of strategy and unpredictability. While it may not be the best fit for casual or very young players due to its complexity and length, it is a great choice for experienced board game enthusiasts.
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