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Thud (2002) Board Game

Thud is a two-player abstract strategy board game that was released in in 2002. It is based on the novel “Thud!” by Terry Pratchett and was designed by Trevor Truran. The game features a square grid board and variable player powers, making it a unique and engaging experience for players.

Game Components of Thud

  • Game Board: An octagonal board with a grid of squares.
  • Pieces: 32 Dwarf pieces and 8 Troll pieces, cast in resin with a carved bone effect finish.
  • Thud Stones: 2 Thud stones included.
  • Rulebook: Detailed instructions on how to play.
  • Travel Bag: A cotton travel bag to store the game components.
  • Treatise: An exclusive treatise penned by Terry Pratchett.

    How To Setup Thud

    To set up Thud, place the game board in the middle of the playing area. The Dwarfs are positioned along the edges of the board, while the Trolls are placed in the center. Each player chooses to play either the Dwarfs or the Trolls. The game also includes a high-speed version called Koom Valley Thud, which has slightly different setup and rules.

    Gameplay Mechanics and Game Objective

  • Dwarf Movement: Dwarfs can move any number of spaces in a straight line in any direction, as long as there are no obstacles.
  • Troll Movement: Trolls can move one square at a time in any direction.
  • Capturing Pieces: Dwarfs capture Trolls by forming a line and throwing the front Dwarf at the Troll. Trolls capture Dwarfs by moving adjacent to them.
  • Objective: The objective is to capture as many of the other player’s pieces while losing as few of your own as possible. The game ends when one player loses all their pieces or when it becomes clear that the Trolls cannot capture any more Dwarfs and vice versa. Points are calculated at the end, with Dwarfs worth 1 point and Trolls worth 4 points.

    Player Experience

    Playing Thud can be a complex and strategic experience. The game requires careful planning and execution, especially when playing as the Trolls, who have a natural disadvantage but can still achieve victory with careful strategy. Forming a square with the Dwarfs is a crucial tactic to protect against Troll attacks. The game promotes thinking ahead and understanding the strengths and weaknesses of both sides, making it a great tool for teaching the value of perspective.

    Pros

  • Strategic Depth: Offers a deep and complex gameplay experience.
  • Unique Mechanics: Asymmetrical gameplay with different objectives for each side.
  • Thematic Integration: Richly integrated into the Discworld universe, making it a great addition for fans.
  • Portable: Comes with a travel bag, making it easy to take on the go.

    Cons

  • Learning Curve: Requires a bit of time to understand the rules and strategies.
  • Imbalanced Starting Conditions: Dwarfs have a natural advantage, which can make the game less appealing for some players.
  • Limited Replayability: Some players find it less replayable compared to other games.

    Personal Thoughts on Thud

    Thud is ideal for fans of Terry Pratchett and the Discworld series, as well as those who enjoy strategic and asymmetrical games. It is a great choice for players who like games with deep tactics and are willing to invest time in understanding the intricacies of the game. However, it may not be as appealing for casual gamers or those looking for quick, light gameplay. For those who enjoy games like chess and are looking for something with a unique twist, Thud is definitely worth considering.

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