Three of a Crime (1991) Board Game
Three of a Crime is a board game released in 1991 by F.X. Schmid. Designed by Heinz Meister and illustrated by Stephen Gilpin, this game falls under the categories of card game, deduction, mafia, and puzzle. With a runtime of 20 minutes and suitable for players aged 8 and above, Three of a Crime is a game that challenges players to use their deduction skills to solve a mystery.
Game Components of Three of a Crime
How To Setup Three of a Crime
To set up the game, place the game board in the middle of the playing area. Shuffle the suspect and clue cards, then deal them according to the game’s instructions. Each player chooses a token to mark their progress. The objective is to figure out which three suspects committed the crime using the clues provided.
Gameplay Mechanics and Game Objective
Player Experience
Playing Three of a Crime is a fun and engaging experience that requires a combination of observation, deduction, and quick thinking. Players enjoy the challenge of piecing together clues to solve the mystery, making it an engaging activity for families and casual game nights.
Pros
Cons
Personal Thoughts on Three of a Crime
Three of a Crime is ideal for families with children or for those who enjoy light, puzzle-based games. It is a great introduction to deductive reasoning and critical thinking, making it a good choice for educational and family game nights. However, it may not be the best fit for players looking for more complex or strategic gameplay.
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