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Therapy (1986) Board Game

Therapy is a board game designed by Jay Titel and published by Alary Games in in 1986. It falls under the categories of Medical, Party Game, and Trivia, targeting players aged 16 and above. The game revolves around players answering medical-related questions and performing tasks to advance on the board.

Game Components of Therapy

  • Game board: Representing various therapy settings and challenges.
  • Couch game pieces: Each player has a colored couch to navigate the board.
  • Dice: Used for determining player movement.
  • Prescription sheets: For players to track their progress.
  • Insight questions: Designed to test players’ perceptions and knowledge.
  • Pegs: Used to mark progress through different stages.

    How To Setup Therapy

    To set up the game, each player receives a prescription sheet and a pencil. Players place their couch game pieces in their respective Therapy Offices on the board. The order of play is determined by rolling the dice, with the highest roll going first.

    Gameplay Mechanics and Game Objective

  • Player Movement: Roll both dice to move the couch the corresponding number of spaces.
  • Therapy Offices: Players can cure patients or answer Insight questions to progress.
  • Insight Questions: Correct answers earn pegs; incorrect answers require waiting for the next turn.
  • Group Therapy: Patients can choose which therapist to interact with.
  • Psychosis: Incorrect answers can lead to losing a peg and starting therapy again.
  • Objective: The goal is to progress through stages by correctly answering questions and curing patients.

    Player Experience

    In Therapy, players take on the dual roles of therapist and patient, navigating the complexities of human psychology. The game encourages players to test their perception of themselves and others, fostering a deeper understanding of human nature. The interactive and sometimes humorous approach makes the game engaging and thought-provoking.

    Pros

  • Interactive and Engaging: Encourages player interaction and self-reflection.
  • Educational: Provides insights into human psychology and behavior.
  • Replay Value: Variable questions and scenarios ensure different experiences each game.
  • Unique Mechanics: Combines role-playing with traditional board game elements.

    Cons

  • Complex Rules: The game has multiple rules and scenarios, which can be confusing for new players.
  • Potential for Conflict: The game’s nature can lead to disagreements or uncomfortable moments.
  • Outdated Content: Some questions and scenarios may feel dated or less relevant today.

    Personal Thoughts on Therapy

    Therapy is a game best suited for those interested in psychology, self-reflection, and interactive social games. It is ideal for small groups of friends or family members looking to engage in a thought-provoking and sometimes humorous experience. However, it may not be the best fit for everyone, especially those who prefer more straightforward or competitive games. Despite its potential for complexity and conflict, Therapy remains a unique and intriguing addition to any board game collection.

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