| | | | | | | | |

The White Tribe: Rhodesia’s War 1966-1980 (2018) Board Game

Brief History and Background Information for The White Tribe: Rhodesia’s War 1966-1980

The White Tribe: Rhodesia’s War 1966-1980 board game is a wargame that simulates the complex political and military struggle that took place in Rhodesia (now Zimbabwe) during the years of 1966 to 1980. The game focuses on the conflict between the Rhodesian government, led by the white minority, and various black nationalist groups fighting for independence.

Game Components of The White Tribe: Rhodesia’s War 1966-1980

  • Rulebook
  • Game board
  • Player aid cards
  • Wooden cubes representing military units
  • Player markers
  • Dice

How To Setup The White Tribe: Rhodesia’s War 1966-1980

  • Lay out the game board.
  • Place the player markers on their respective starting locations.
  • Distribute the wooden cubes representing military units evenly among players.
  • Follow the setup instructions in the rulebook for any additional components.

Gameplay Mechanics and Game Objective

Players take turns deploying military units, conducting operations, and resolving combat in an effort to control key areas on the game board. The objective is to either maintain control of Rhodesia as the government or achieve independence as a nationalist group.

Player Experience

Pros:

  • Engaging theme that explores a historical conflict
  • Strategic depth with multiple paths to victory
  • Well-designed components that enhance gameplay immersion

Cons:

  • Steep learning curve for new players
  • Game length may be a bit long for some players

Personal Thoughts on The White Tribe: Rhodesia’s War 1966-1980

The White Tribe: Rhodesia’s War 1966-1980 is a thought-provoking game that offers a unique perspective on a historical conflict. The game’s components are well-made and the gameplay provides a challenging experience for players interested in wargames. However, the learning curve may be a barrier for some, and the game’s length may not appeal to all players. Overall, for those interested in the theme and willing to invest the time to learn the mechanics, The White Tribe: Rhodesia’s War 1966-1980 is worth checking out.

Game Components of The White Tribe: Rhodesia’s War 1966-1980

  • Game map of Rhodesia and its environs
  • Political track charting legislative history and popularity among the electorate
  • Turn-record track
  • Military units and guerilla counters
  • Legislation cards
  • Random event cards
  • Money and resource tokens
  • Victory point tracker

    How To Setup The White Tribe: Rhodesia’s War 1966-1980

    Setting up the game involves laying out the map, initializing the political track, and preparing the turn-record track. Players start by placing initial military units and guerilla counters according to the game’s starting conditions. The player must also draw a set of legislation cards and random event cards that will influence the game’s progression.

    Gameplay Mechanics and Game Objective

  • Gameplay Mechanics:**
    – Legislative management: Players can implement one law per year, balancing popularity and effectiveness.
    – Military management: Equipping and deploying military forces to combat Soviet-backed ZAPU and Chinese-backed ZANU guerillas.
    – Random events: Events tied to the “Terror Level” and changes in foreign governments affect gameplay.
    – Political track: Managing popularity and legislative history.

  • Game Objective:**
    – The ultimate goal is to peacefully hand control to a black-majority government with the approval of the white voting public.
    – Survival and prosperity of the Rhodesian government through effective legislation and military strategies.

    Player Experience

    Playing **The White Tribe: Rhodesia’s War 1966-1980** is a complex and nuanced experience that challenges players to manage the delicate balance between political and military aspects. The game requires strategic thinking and adaptability to random events and changing circumstances, reflecting the historical context of Rhodesia during that period. Players must navigate the difficulties of passing effective legislation while maintaining military strength to counter guerilla movements.

    Pros

  • Historical Depth:** Provides a detailed and nuanced look at the historical period of Rhodesia.
  • Strategic Complexity:** Combines legislative, military, and political management for a rich gaming experience.
  • Realistic Scenario:** Reflects the real-world challenges faced by the Rhodesian government.
  • Solitaire Play:** Suitable for solo players looking for a challenging and immersive game.

    Cons

  • Steep Learning Curve:** The game’s mechanics and rules can be complex and overwhelming for new players.
  • Sensitive Subject Matter:** Deals with apartheid and colonialism, which can be emotionally challenging for some players.
  • Lengthy Gameplay:** Games can be quite long, spanning multiple hours.

    Personal Thoughts on The White Tribe: Rhodesia’s War 1966-1980

    **The White Tribe: Rhodesia’s War 1966-1980** is for players who appreciate deep historical simulations and are willing to engage with complex, thought-provoking subject matter. It is particularly suited for those interested in political and military strategy, as well as those who enjoy solo wargames. The game’s design and mechanics make it a unique and challenging experience that rewards careful planning and strategic thinking. However, it may not be the best fit for players seeking light or casual gaming experiences.

    We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more

  • Leave a Reply

    Your email address will not be published. Required fields are marked *