The Ungame (1973)
The Ungame
“The Ungame” is a non-competitive conversation board game created by Rhea Zakich in 1972 and published in 1973. The game was designed to encourage players to communicate more effectively by sharing thoughts, ideas, and feelings. In 1972, a boy from Zakich’s neighborhood found a half-finished copy of the game in the trash, and his parents approached her to help put the game into production. By 1985, “The Ungame” had over one million sales.
Why is The Ungame Popular?
“The Ungame” is popular and significant because it:
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