The New Science (2013) Board Game
The New Science is a board game released in 2013, designed by Heiko Günther. It falls under the categories of Educational, Industry / Manufacturing, and Renaissance. The game focuses on players taking on the roles of influential figures in the Renaissance era, striving to advance science and technology.
Game Components of The New Science
How To Setup The New Science
To set up the game, each player chooses a character and places their worker tokens on their player board. The game board is laid out, and discovery cards are shuffled and placed in their designated areas. Each player starts with a set amount of resources. The goal is to ensure all components are accessible and the game area is clear for play.
Gameplay Mechanics and Game Objective
Player Experience
The New Science offers a fun, fast, and easy-to-learn experience suitable for both casual and serious gamers. The rules are straightforward, but the game provides depth through its tech tree and resource management mechanics. Players enjoy the historical context and the competitive nature of racing towards scientific discoveries.
Pros
Cons
Personal Thoughts on The New Science
The New Science is ideal for gamers who enjoy Euro-style games with a twist of historical and scientific themes. It is particularly suited for those who appreciate worker placement and area control mechanics. The game is great for families or groups looking for a game that is both fun and educational. However, it may not be the best fit for players seeking high player interaction or extremely complex gameplay.
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