The Nacho Incident (2005) Board Game
The Nacho Incident is a card game released in 2005, designed by Scott Starkey and illustrated by Eight Foot Llama. It falls under the category of spies/secret agents and incorporates mechanics such as hand management, pick-up and deliver, and simultaneous action selection.
Game Components of The Nacho Incident
How To Setup The Nacho Incident
To set up the game, players first place the game board in the middle of the playing area. Each player chooses a token and places it on the starting position on the board. The food, cantina, and Mountie cards are shuffled and placed within reach of all players. Each player is given a starting amount of money and resources. The objective is clearly explained in the rulebook, which guides players through the initial setup and preparation.
Gameplay Mechanics and Game Objective
Mechanics
Game Objective
Player Experience
The Nacho Incident offers a unique blend of strategy and humor. Players must balance the risk of getting caught by the Mounties with the reward of running a successful smuggling operation. The game requires strategic thinking and a bit of luck, making it engaging and entertaining.
Pros
Cons
Personal Thoughts on The Nacho Incident
The Nacho Incident is ideal for players who enjoy a mix of strategy and light-hearted humor. It is suited for those familiar with more complex board games and who appreciate unique themes. However, it may not be the best fit for players seeking a simple, easy-to-learn game or those sensitive to themes involving illegal activities.
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