The King’s Will (2017) Board Game
The King’s Will, released in 2017, is a board game designed by Harald Lieske. The game is set in a medieval theme, where players take on the role of lords competing to gain the favor of the king by expanding their territories and building up their industries.
Game Components of The King’s Will
How To Setup The King’s Will
To set up the game, players first place the game board in the middle of the table. Each player chooses a player board and places it within reach. The action selection track is set up in the center of the board, and the King’s will cards are placed face down on designated spaces. Players receive initial resources and population tokens. The game is ready to begin once all components are distributed and the board is prepared.
Gameplay Mechanics and Game Objective
Player Experience
The King’s Will offers a solid, if somewhat bland, gaming experience. Players engage in meaningful decision-making, managing resources and actions to build their duchies and meet the King’s demands. However, the game lacks a sense of urgency, with players often having ample time to take actions without significant pressure. The theme, while interesting, is not strongly immersive, and the artwork is described as drab. The end game scoring, while involving bluffing, can feel anticlimactic.
Pros
Cons
Personal Thoughts on The King’s Will
The King’s Will is a game that will appeal to fans of euro-style games who enjoy complex decision-making and resource management. However, it may not be the best choice for those seeking high tension or a deeply immersive theme. The game’s mechanics are solid, but the overall experience can be dull, making it a less memorable addition to a gaming collection. If you are a connoisseur of euro games, there may be enough here to pique your interest, but for others, it might get lost in the shelf.
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