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The Fall of France (1981) Board Game

The Fall of France is a board game that simulates the events of the Battle of France during World War II. Players take on the roles of the German and French forces as they battle for control of France in in 1981. The game is designed to be historically accurate, incorporating the strategies and tactics employed by both sides during this crucial period of the war.

Game Components of The Fall of France

  • Map Sheets: Two 21½” x 28” hexagonal grid Map Sheets (EUROPA Maps 16 and 17)
  • Counters: 2,040 back-printed ½” cardboard Counters
  • Rules Booklet: One 8½” x 11” loose-leaf style Rules Booklet with designer’s notes
  • Combat Results Table/Terrain Effects Chart: Two 8½” x 11” back-printed copies
  • Turn Record/Reinforcement Track, Replacements Chart, and Victory Point Chart: One 8½” x 11” combined chart
  • French Unit Identification Chart and Unit Type Symbols Chart: One 8½” x 11” back-printed chart
  • Allied/Neutral OOB, Deployment, and Reinforcement Instructions: One 8½” x 11” back-printed, loose-leaf set
  • German OOB, Deployment, and Reinforcement Instructions: One 8½” x 11” back-printed, loose-leaf set

    How To Setup The Fall of France

    Setup involves placing the game components according to the specific scenario chosen. The game includes a **Historical Scenario** starting on May 10, 1940, with set up instructions for all French, British, Neutral, and German starting forces. Additionally, there is a **Free Deployment 1940 Campaign Scenario** for players who prefer to set up the forces themselves. The rules booklet provides detailed instructions for deployment, reinforcements, and mobilization rates for the armed forces involved.

    Gameplay Mechanics and Game Objective

  • Objective: The German player aims to defeat the Allied forces in France and the Low Countries, while the Allied player must defend against the German invasion.
  • Gameplay Mechanics:
    – Hex-and-counter system
    – Turn-based with two weeks per turn
    – Combat resolved using a Combat Results Table
    – Terrain effects and unit types influence combat outcomes
    – Reinforcements and mobilization rates are part of the game mechanics

  • Scenarios: Historical Scenario and Free Deployment 1940 Campaign Scenario

    Player Experience

    Playing “The Fall of France” can be a challenging and immersive experience, particularly for those deeply interested in historical wargaming. The game is not suited for casual gamers due to its complexity and the significant advantage the German player has in the initial stages, which can make it difficult for the Allied player to mount an effective defense. The game requires strategic thinking and detailed knowledge of military operations during World War II.

    Pros

  • Historical Accuracy: The game is meticulously designed to simulate the historical events of the German invasion.
  • Depth of Gameplay: Offers a richly textured and challenging game system.
  • Detailed Components: Includes extensive game components, such as maps, counters, and rules booklets.
  • Replayability: Multiple scenarios and the option for free deployment add replay value.

    Cons

  • Complexity: The game is complex and not suitable for casual gamers.
  • Imbalanced Scenarios: The Allied player can experience a frustrating initial period with limited options.
  • Time-Consuming: The game can take several hours to complete, typically around 10 turns.

    Personal Thoughts on The Fall of France

    “The Fall of France” is designed for dedicated wargamers who appreciate historical detail and complex gameplay mechanics. It is not a game for those looking for a quick or casual gaming experience. Instead, it is a deep, challenging simulation that rewards players who are willing to invest time and effort into mastering its intricacies. If you are passionate about World War II history and enjoy operational-level wargaming, this game could be an excellent addition to your collection. However, for new or casual gamers, it might be overwhelming.

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