The Big Book of Madness (2015) Board Game
The Big Book of Madness is a cooperative deck-building game designed by Maxime Rambourg and published by IELLO in in 2015. The game is set in a world where students of magic accidentally unleash monsters from the forbidden Big Book of Madness, and must work together to defeat them before it’s too late.
Game Components of The Big Book of Madness
How To Setup The Big Book of Madness
Setup involves choosing student characters, each with their own starting decks and special abilities. Players begin with the same four basic spells but have unique starting cards. The Grimoire board is set up to reveal the sequence of monsters and curses. Each round, a new monster is revealed, and players must use their elements and spells to mitigate the curses.
Gameplay Mechanics and Game Objective
Player Experience
The Big Book of Madness offers a challenging and dynamic experience, requiring constant strategy adjustments as new monsters and curses are revealed. The game’s theme of magical students battling horrors from a forbidden book is enhanced by its vibrant artwork and engaging mechanics. Players must balance their deck upgrades with the need to clear curses and manage madness, making each game session unique and demanding.
Pros
Cons
Personal Thoughts on The Big Book of Madness
The Big Book of Madness is ideal for fans of cooperative games and deck-building mechanics. It serves well as a gateway game for those new to cooperative board games, thanks to its engaging theme and challenging gameplay. Despite its complexities and occasional frustrations, the game offers a fun and addictive experience that encourages teamwork and strategic thinking. It’s a great addition to any board game collection, especially for those who enjoy a mix of horror and magic themes.
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