The Amberden Affair (2013) Board Game
The Amberden Affair is a murder/mystery board game designed by Michael Domeny and released in in 2013. It is a real-time game that involves hidden roles, pick-up and deliver mechanics, and simultaneous action selection. The game is designed for 3-6 players and has a playing time of around 45 minutes. The artwork for the game was done by Two Penny Games, LLC.
Game Components of The Amberden Affair
How To Setup The Amberden Affair
To set up the game, players first place the Manor board in the middle of the playing area. Each player selects a character card, which outlines their unique abilities and strengths. The task cards, item cards, and tokens are distributed according to the rules. One player is secretly assigned the miscreant role, adding an element of intrigue and deception to the game.
Gameplay Mechanics and Game Objective
Player Experience
In The Amberden Affair, players take on the roles of domestic servants in Amberden Manor, navigating a grand soiree while trying to uncover the imposter among them. The game is played over three rounds, each with a new miscreant, adding a layer of complexity and replayability. Players must balance completing their tasks with the need to suspect and deduce the true identity of the miscreant.
Pros
Cons
Personal Thoughts on The Amberden Affair
The Amberden Affair is perfect for fans of social deduction games like “Mafia” or “Werewolf,” and those who enjoy strategic gameplay with a twist of deception. It is ideal for groups looking for an engaging and interactive experience that challenges both social skills and strategic thinking. However, it may not be the best fit for those seeking a purely competitive or linear gameplay experience.
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