The Air-Eaters Strike Back! (1981) Board Game
The Air-Eaters Strike Back! is a science fiction wargame released in in 1981. Designed by Jeff Boobar, Trace Hallowell, Doug Potter, and Norman Royal, this game takes players into a futuristic world where air-eating creatures threaten the survival of humanity. Players must strategize and work together to defeat these creatures and save the planet.
Game Components of The Air-Eaters Strike Back!
How To Setup The Air-Eaters Strike Back!
The setup involves distributing the counters and maps according to the chosen scenario. The game includes several scenarios, including solitaire and multiplayer options, as well as scenarios that involve conflict between human forces without the aliens. Players must align the planetary maps and position their units accordingly, following the specific setup instructions for each scenario.
Gameplay Mechanics and Game Objective
Mechanics:
Game Objective:
Player Experience
The Air-Eaters Strike Back offers a complex and engaging experience, particularly for fans of science fiction and wargames. The game’s scale, involving the entire inner solar system, adds a layer of depth and strategy. Players need to manage resources, develop technology, and execute tactical maneuvers both in space and on the ground.
Pros
Cons
Personal Thoughts on The Air-Eaters Strike Back!
This game is best suited for experienced board game enthusiasts, particularly those who enjoy wargames and science fiction themes. It is not ideal for casual players due to its complexity and lengthy playtime. However, for those who appreciate a challenging and immersive gaming experience, The Air-Eaters Strike Back offers a rich and engaging adventure through the solar system.
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