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The Air-Eaters Strike Back! (1981) Board Game

The Air-Eaters Strike Back! is a science fiction wargame released in in 1981. Designed by Jeff Boobar, Trace Hallowell, Doug Potter, and Norman Royal, this game takes players into a futuristic world where air-eating creatures threaten the survival of humanity. Players must strategize and work together to defeat these creatures and save the planet.

Game Components of The Air-Eaters Strike Back!

  • 240 counters representing various space- and ground-based units
  • Maps of Mercury, Earth, Mars, the Venusian poles, Ganymede, Callisto, Europa, and Io
  • Rulebook covering production, technology, teleportation, combat, and movement

    How To Setup The Air-Eaters Strike Back!

    The setup involves distributing the counters and maps according to the chosen scenario. The game includes several scenarios, including solitaire and multiplayer options, as well as scenarios that involve conflict between human forces without the aliens. Players must align the planetary maps and position their units accordingly, following the specific setup instructions for each scenario.

    Gameplay Mechanics and Game Objective

    Mechanics:

  • Hex-and-counter system
  • Turn-based with three-month turns
  • Planetary movement and spaceship travel
  • Ground actions on specific maps
  • Production and technology development
  • Teleportation and combat mechanics

    Game Objective:

  • For the human players, the goal is to defend the solar system against the Air-Eaters’ invasion.
  • For the Air-Eaters, the objective is to successfully invade and conquer key planets and moons.

    Player Experience

    The Air-Eaters Strike Back offers a complex and engaging experience, particularly for fans of science fiction and wargames. The game’s scale, involving the entire inner solar system, adds a layer of depth and strategy. Players need to manage resources, develop technology, and execute tactical maneuvers both in space and on the ground.

    Pros

  • Deep Strategy: The game requires long-term planning and strategic thinking.
  • Variety of Scenarios: Multiple scenarios, including solitaire and multiplayer options, add replay value.
  • Thematic Immersion: The science fiction setting and the concept of an alien invasion enhance the gaming experience.
  • Historical Significance: As a 1981 game, it holds a place in the history of board gaming.

    Cons

  • Complexity: The game’s rules and mechanics can be overwhelming for new players.
  • Playtime: Games can last from three to six hours, which may be too long for some players.
  • Outdated Components: The game’s components and design may seem dated compared to modern board games.

    Personal Thoughts on The Air-Eaters Strike Back!

    This game is best suited for experienced board game enthusiasts, particularly those who enjoy wargames and science fiction themes. It is not ideal for casual players due to its complexity and lengthy playtime. However, for those who appreciate a challenging and immersive gaming experience, The Air-Eaters Strike Back offers a rich and engaging adventure through the solar system.

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