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Terrible Swift Sword: Battle of Gettysburg Game (1976) Board Game

Terrible Swift Sword: Battle of Gettysburg Game is a historical wargame that simulates the Battle of Gettysburg, a pivotal engagement during the American Civil War. It was released in 1976 by SPI (Simulations Publications, Inc.) and designed by Richard H. Berg. The game provides players with the opportunity to recreate this famous battle and experience the challenges faced by the Union and Confederate forces.

Game Components of Terrible Swift Sword: Battle of Gettysburg Game

  • Three 22″ x 34″ paper hex grid maps scaled at 120 yards per hex
  • 32-page rulebook
  • 2000 die-cut counters, including combat units, leaders, and marker counters
  • Historical situation briefing booklet
  • Various play aids
  • Six-sided die.

    How To Setup Terrible Swift Sword: Battle of Gettysburg Game

    Setting up the game can be quite extensive, requiring 30 minutes to 1 hour or more. Players need to carefully lay out the large hex grid maps, distribute the numerous counters, and familiarize themselves with the detailed rules and historical context provided in the rulebook and briefing booklet. The complexity of the setup reflects the game’s grand scale and detailed simulation of the battle.

    Gameplay Mechanics and Game Objective

  • Game Category: Board wargame
  • Game Mechanics: Tactical movement, combat resolution, unit morale, and formation changes
  • Objective: To recreate and influence the outcome of the Battle of Gettysburg, with the Union aiming to repel the Confederate invasion and the Confederates seeking to defeat the Union Army.
  • Time Scale: 20-minute day turns, 1-hour night turns
  • Number of Turns: Up to 149 turns for the full three-day battle scenario.

    Player Experience

    Playing Terrible Swift Sword is an immersive and challenging experience. The game is known for its detailed rules and complex gameplay, making it a “monster” wargame that can take longer to play than the actual battle it simulates. Players must manage large numbers of units, make tactical decisions, and adhere to historical contexts. The game is highly tactical, allowing players to exercise initiative and strategic brilliance.

    Pros

  • Historical Accuracy: Provides a detailed and accurate simulation of the Battle of Gettysburg.
  • Depth and Complexity: Offers a rich and challenging gaming experience for wargame enthusiasts.
  • Team Play: Well-suited for team format, allowing new players to learn without catastrophic consequences.
  • Awards and Recognition: Won the 1976 Charles Roberts Award for Best Tactical Game and was nominated for Best Graphics and Physical Systems.

    Cons

  • Time-Consuming: Playing the full three-day battle can take up to 50 hours.
  • Complex Rules: The game has many detailed rules, which can be daunting for new players.
  • Setup Time: Extensive setup time required before gameplay can begin.

    Personal Thoughts on Terrible Swift Sword: Battle of Gettysburg Game

    Terrible Swift Sword is ideal for dedicated wargamers and history enthusiasts who appreciate detailed simulations and complex strategy. It is not a game for casual players due to its extensive setup, complex rules, and long playing time. However, for those who enjoy immersive and historically accurate wargaming experiences, Terrible Swift Sword offers unparalleled depth and engagement. It serves as a benchmark for subsequent wargames and remains a highly regarded classic in the genre.

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