TEG Independencia (2010) Board Game
TEG Independencia is a board game that was released in 2010 and is designed by Guillermo Santos. It falls under the categories of Educational, Napoleonic, Post-Napoleonic, Trivia, and Wargame. The game is set during the period of South American independence wars and players take on the roles of different factions fighting for control over territories.
Game Components of TEG Independencia
How To Setup TEG Independencia
To set up the game, players first distribute the countries among themselves, occupying them with their respective colored tokens. Each player receives a secret objective card, which remains hidden from other players. The common general objective, to occupy a specific number of countries, is announced to all players.
Gameplay Mechanics and Game Objective
Player Experience
Playing **TEG Independencia** involves strategic planning, diplomatic negotiations, and tactical execution. Players must balance their efforts to achieve both their secret and the common objectives, all while trying to deduce and thwart the secret goals of their opponents. The game demands a mix of short-term tactics and long-term strategies, making each playthrough unique and engaging.
Pros
Cons
Personal Thoughts on TEG Independencia
**TEG Independencia** is ideal for fans of strategy and history, particularly those interested in Latin American affairs. It offers a rich and immersive gaming experience that challenges players to think strategically while navigating the nuances of historical context. While it may not be the best fit for casual gamers due to its complexity and potential language barrier, it is a gem for those who enjoy deep, engaging board games.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.