A boxed board game called "T.E.G." featuring a map and various symbols, indicating a strategic war game. Text on the box is in Spanish, highlighting tactical and strategic gameplay elements.

TEG

TEG

“Plan Táctico y Estratégico de la Guerra” (TEG) is an Argentinian strategy board wargame published in 1976. The game was created by Marcelo M. Konrad, who initially developed it as a cardboard prototype before eventually publishing it. TEG is based on the game Risk and follows a similar gameplay, featuring a board divided into different regions and sub-regions, along with the use of dice to determine battle results.

Why is TEG Popular?

TEG has become a classic board game in Argentina and has been embraced by generations of players. Its popularity can be attributed to its strategic gameplay, which challenges players to use tactics, strategy, and negotiation skills to control territories and defeat opponents. Additionally, the game has been featured in popular culture, such as the film Kamchatka, further increasing its visibility and appeal.

Game Components of TEG

The game board is divided into six continents, consisting of a total of 50 countries. These countries were randomly selected and are slightly misrepresented in terms of their actual size and location. The game also includes cards and coins for tracking resources and managing armies.

Game Setup of TEG

To set up the game, players divide the board into six continents and place the cards and coins in their respective regions. Each player chooses a country to start and places their armies on the board according to their chosen strategy.

Gameplay Mechanics of TEG

TEG follows a gameplay similar to Risk, with players taking turns to move their armies, attack enemy territories, and negotiate alliances. The game is won by the player who controls the most territories at the end of the game.

Game Objective of TEG

The objective of TEG is to control the most territories on the board by defeating opponents and forming alliances. Players must use tactics, strategy, and negotiation skills to achieve this goal and ultimately become the dominant power on the board.

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