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Take Stock (2006) Board Game

Take Stock is a card game released in 2006 and designed by Oliver Castañeda. It falls under the category of economic card games and is published by Z-Man Games. The game is suitable for 2 to 6 players, with an optimal player count of

  • Players engage in commodity speculation, hand management, and stock holding mechanics to try and build the most valuable stock portfolio.
  • Game Components of Take Stock

  • Cards:** 100 cards, including 60 share cards and various event cards.
  • Tokens:** 30 tokens.
  • Rulebook:** 1 rulebook.
  • Share Cards:** Each card corresponds to one of five different stocks, with values ranging from 1-12 and certificate values indicating the number of shares (0-3).

    How To Setup Take Stock

    Setup involves laying out the 5 “1” share cards to mark the starting stock price for each of the five stocks. The remaining share cards are shuffled and dealt to players, with each player receiving 4-7 cards depending on the number of players. Each player also receives 4 option cards. The event cards are shuffled, and the “market closed” card is placed ten cards above the bottom of the deck.

    Gameplay Mechanics and Game Objective

  • Objective:** Earn the most money from playing stocks over four rounds of play.
  • Gameplay:**
  • Draw and Action:** On their turn, a player draws a share card and can choose to increase a stock price, save a certificate, draw event cards, or play an event card.
  • Event Cards:** Include actions like stock splits, stock crashes, market crashes, insider trading, stock audits, and stock freezes.
  • Scoring:** Players total their score for each round by multiplying the value of each stock by the number of shares they own, with possible multipliers from stock splits.

    Player Experience

    Take Stock offers a dynamic and interactive experience where players must balance risk and strategy. Each turn presents opportunities to manipulate stock prices and gain or lose shares, keeping the game engaging and unpredictable. The inclusion of event cards adds a layer of randomness, mimicking real-world market fluctuations.

    Pros

  • Engaging Mechanics:** The combination of share cards and event cards keeps the game exciting and challenging.
  • Strategic Depth:** Players need to think ahead and make strategic decisions about when to take risks and when to play safe.
  • Short Playtime:** The game is designed to last four rounds, making it a quick and enjoyable experience.

    Cons

  • Luck Factor:** The draw of event cards can significantly impact gameplay, introducing a notable element of luck.
  • Limited Player Interaction:** While players can influence stock prices, direct interaction between players is minimal.
  • Simple Theme:** The stock market theme may not appeal to everyone, particularly those who prefer more complex or narrative-driven games.

    Personal Thoughts on Take Stock

    Take Stock is ideal for players who enjoy economic and strategy games, particularly those interested in stock market simulations. It is a great introduction for newcomers to the genre due to its straightforward rules and relatively short playtime. However, players seeking complex player interaction or a rich narrative may find this game less appealing. Overall, Take Stock is a fun and educational game that can be enjoyed by both casual and experienced gamers.

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