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T.I.M.E Stories (2015) Board Game

T.I.M.E Stories is a cooperative board game designed by Peggy Chassenet and Manuel Rozoy, published by Space Cowboys in in 2015. It is a narrative-driven game that incorporates elements of time travel, mystery, and puzzle-solving. Players take on the role of agents traveling through time to prevent temporal anomalies and save the world.

Game Components of T.I.M.E Stories

  • Game board
  • Character pawns
  • Agent tokens
  • Location cards
  • Item cards
  • Dice
  • Tokens
  • Story decks
  • How To Setup T.I.M.E Stories

  • Choose a scenario to play.
  • Set up the game board with the appropriate components based on the chosen scenario.
  • Assign each player a character and distribute the corresponding character pawn and agent tokens.
  • Shuffle the story deck and place it face down on the designated area of the board.
  • Follow the scenario-specific setup instructions provided in the rulebook.
  • Gameplay Mechanics and Game Objective

    Players work together to navigate through different locations, interact with characters, and gather clues to solve the mystery within a limited number of time units. The game is played in a series of rounds, with players taking turns exploring, making decisions, and resolving challenges. The objective is to complete the mission within the allotted time and achieve the highest score possible.

    Player Experience

    Pros:

  • Engaging narrative-driven gameplay
  • Variety of scenarios and challenges
  • Cooperative gameplay fosters teamwork and communication
  • Replay value with different story decks and outcomes
  • Cons:

  • Limited replayability once a scenario is completed
  • Some scenarios may require multiple playthroughs to fully understand and complete
  • Time limit can add pressure and restrict exploration
  • Personal Thoughts on T.I.M.E Stories

    T.I.M.E Stories offers a unique and immersive experience for players who enjoy narrative-driven games with a focus on storytelling and puzzle-solving. The game’s components are well-crafted, and the artwork enhances the theme of time travel and adventure. While the price point may be higher than other board games, the quality and depth of gameplay justify the investment for those interested in the genre.

    In terms of availability, T.I.M.E Stories can be found both new and used online or in specialty board game stores. Alternatives to T.I.M.E Stories include other cooperative games with a strong narrative focus, such as Pandemic or Sherlock Holmes Consulting Detective. Overall, T.I.M.E Stories is worth your time if you appreciate intricate storytelling, challenging puzzles, and cooperative gameplay. It is recommended for players who enjoy immersive, thematic experiences and are willing to invest time and effort into unraveling the mysteries of the past and future. However, those who prefer competitive or light-hearted games may want to skip this one.

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