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T.E.G.: Plan Táctico y Estratégico de la Guerra (1978) Board Game

T.E.G.: Plan Táctico y Estratégico de la Guerra, also known as T.E.G., is a classic board game that was first released in in 1978. Designed by María M. Aramburu, this game falls under the categories of Territory Building and Wargame, making it a strategic and tactical experience for players.

Game Components of T.E.G.: Plan Táctico y Estratégico de la Guerra

  • Board:** Divided into 50 countries, grouped into 6 continents
  • Tokens:** 600 color-coded army tokens
  • Cards:** 50 country cards and 15 objective cards
  • Dice:** 6 dice
  • Instructions:** Included in the box

    How To Setup T.E.G.: Plan Táctico y Estratégico de la Guerra

    To set up the game, each player receives a set of color-coded army tokens and a secret objective card. The countries on the board are randomly distributed among the players. Setup time is approximately 5-10 minutes.

    Gameplay Mechanics and Game Objective

  • Objective:**
  • Common Objective:** Conquer 30 countries.
  • Secret Objective:** Each player has a unique, hidden objective.
  • Gameplay:**
    – Players expand their territories, reorganize their forces, and engage in battles decided by dice rolls.
    – The game ends when a player achieves either their secret or the common objective.

    Player Experience

    **T.E.G.: Plan Táctico y Estratégico de la Guerra** offers a dynamic and strategic gaming experience, emphasizing tactics, strategy, and negotiation. Players must balance their efforts to achieve both their secret and the common objectives, making each game session unique and engaging.

    Pros

  • Strategic Depth:** The game combines territorial expansion with secret objectives, adding a layer of complexity and intrigue.
  • Replayability:** The random distribution of countries and secret objectives ensures high replayability.
  • Social Interaction:** Encourages negotiation and strategic alliances among players.

    Cons

  • Long Playing Time:** Games can last several hours, which may not be suitable for all players.
  • Complexity:** While the core mechanics are similar to Risk, the addition of secret objectives can complicate the game for new players.

    Personal Thoughts on T.E.G.: Plan Táctico y Estratégico de la Guerra

    This game is ideal for fans of strategy and wargames, particularly those who enjoy the classic Risk gameplay but are looking for additional layers of complexity. It is a great choice for game nights with friends or family, especially those who appreciate long, immersive gaming sessions. However, it may not be the best fit for younger players or those seeking a quick, casual gaming experience.

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