Sushi Go! (2013) Board Game
Sushi Go! is a card game designed by Phil Walker-Harding and published by Adventureland Games in in 2013. It quickly gained popularity for its simple yet strategic gameplay that appeals to both casual gamers and seasoned board game enthusiasts. The game has received multiple awards and nominations for its innovative mechanics and design.
Game Components of Sushi Go!
How To Setup Sushi Go!
To set up Sushi Go!, shuffle the entire deck of sushi cards and deal a hand to each player, with the number of cards depending on the number of players. The remaining cards are placed face down in a draw stack. This simple setup ensures the game can be started quickly.
Gameplay Mechanics and Game Objective
Scoring Cards
Player Experience
Sushi Go is renowned for its simplicity and accessibility, making it a great introduction to card drafting and set collection mechanics. The game is highly interactive, with players constantly influencing each other’s decisions through the “pick and pass” mechanism. This dynamic creates a fun and competitive atmosphere, especially as the game progresses and players must strategically block their opponents’ scoring opportunities.
Pros
Cons
Personal Thoughts on Sushi Go!
Sushi Go is ideal for anyone looking for a quick, fun, and engaging card game. It serves perfectly as a filler game during longer gaming sessions or as an introduction to more complex card games. Its accessibility makes it a great choice for family gatherings and casual game nights, while its competitive nature keeps it appealing for experienced gamers. However, those seeking deep strategic gameplay may find it lacking in complexity. Nonetheless, Sushi Go remains a classic and a must-have in many board game collections.
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