Submarine (1976) Board Game
Submarine is a board game released in 1976 that simulates naval combat during World War II. Designed by Jean Baer, Joe DeMarco, Bob Haynes, and W. Scott Moores, the game has become a classic in the wargaming genre. With its focus on strategic planning and decision-making, Submarine offers players a chance to experience the tension and excitement of undersea warfare.
Game Components of Submarine
How To Setup Submarine
Setup involves placing the map boards together to form the playing area. Players assign their respective units and plot initial movements according to the scenario. The submarine commander uses a hidden movement system, while the anti-submarine player plots the target’s movement in advance.
Gameplay Mechanics and Game Objective
Player Experience
**Submarine** offers a deep and tactical experience, particularly with its advanced rules. Players must engage in a game of cat and mouse, with the submarine commander trying to outmaneuver the anti-submarine defenses. The game requires strategic thinking and anticipation of the opponent’s moves.
Pros
Cons
Personal Thoughts on Submarine
**Submarine** is ideal for fans of tactical wargames and those interested in World War II naval warfare. It offers a challenging and engaging experience, particularly for players who enjoy strategic planning and tactical execution. However, it may not be the best fit for casual gamers due to its complexity and the need for careful planning and anticipation.
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