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Stuff and Nonsense (2015) Board Game

Stuff and Nonsense is a board game released in 2015 by designer Harold Fay and published by Cheapass Games. It is a card game that falls under the categories of adventure and exploration, with a runtime of about 60 minutes. The game is suitable for players aged 12 and above and can accommodate 2 to 6 players.

Game Components of Stuff and Nonsense

  • Map cards** that form the game board, representing various locations in London.
  • Card sets** including Artifacts, Photographs, Facts, and Specimens to support players’ fictional stories.
  • Character tokens or Meeples** of the Professor and faux adventurers (optional).
  • Point tracking system**.

    How To Setup Stuff and Nonsense

    To set up the game, players create the game board by laying out the map cards, which can be arranged differently each game, adding to the replay value. Each player chooses a character token or Meeple and starts at a designated location on the board.

    Gameplay Mechanics and Game Objective

  • Game Category: Card Game
  • Mechanics: Set Collection
  • Objective: Collect card sets to create compelling fictional stories of adventure, then return to the Adventurer’s Club to earn points.
  • Key Mechanics:
    – Players move around the outskirts of London, gathering cards.
    – Avoid Professor Elemental, who is investigating and can penalize players if encountered.
    – Return to the Adventurer’s Club to tell stories and earn points based on the cards collected.

    Player Experience

    Players experience a blend of strategy and humor as they navigate the card-based board, collecting evidence for their imaginary journeys. The game requires strategic thinking to maximize points while minimizing the risk of encountering Professor Elemental. The whimsical illustrations and humorous text on the cards add a light-hearted and entertaining element to the game.

    Pros

  • High Replay Value: The game board changes with each setup due to the random arrangement of map cards.
  • Combination of Strategy and Luck: Players need to balance collecting valuable cards with avoiding the Professor.
  • Humorous and Creative: The game’s theme and card content are designed to be amusing and imaginative.
  • Flexible Player Count: Suitable for 2 to 6 players, with the best experience for 3-4 players.

    Cons

  • Complexity for Younger Players: Recommended for ages 12 and up due to the strategic elements and need for creative storytelling.
  • Dependence on Card Draw: The randomness of card draws can significantly influence the game’s outcome.
  • Potential for Lengthy Gameplay: A typical game can last around 60 minutes.

    Personal Thoughts on Stuff and Nonsense

    **Stuff and Nonsense** is perfect for players who enjoy strategic games with a humorous twist. It is ideal for groups of friends or families with older children who can appreciate the creative storytelling aspect. The game’s unique blend of strategy and deception makes it a fun and engaging addition to any game collection. However, it may not suit very young players or those who prefer simpler, quicker games.

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