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Catan Histories: Struggle for Rome (2006)

Struggle for Rome

“Struggle for Rome” is a 2006 German-style board game designed by Klaus-Jürgen Wrede and published by Horst Kunze. It is part of the Catan Histories series and is based on the game mechanics of Settlers of Catan.

Why is Struggle for Rome Popular?

The game is popular and significant due to its historical theme, which appeals to fans of ancient history and the Roman Empire. It also shares the same game mechanics as Settlers of Catan, making it accessible to a wide audience of board game enthusiasts.

Game Components of Struggle for Rome

1 game board1 set of rules2 armies for each player36 progress markers60 victory points120 wooden cubes (50 brown, 70 blue)

Game Setup of Struggle for Rome

Prepare the game board by laying it out on a flat surface.Each player chooses a color and takes the corresponding army, progress markers, and victory points.Place the wooden cubes on the game board according to the starting positions indicated on the board.Determine the starting player and begin the game.

Gameplay Mechanics of Struggle for Rome

The game is played in rounds, with each round consisting of several phases. Players take turns to perform actions, such as moving their armies, pillaging, and building structures. The goal is to accumulate victory points by controlling territories and completing objectives.

Game Objective of Struggle for Rome

The game ends at the end of the round in which one or more players reach a total of 10 (or more) victory points. The player with the most victory points wins the game.

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